Server profile
IronHold | Solo/Quad/vanilla+
Offline, with 0 of 100 players on; ranked #15,325 of every public Rust server, the top 70%. It last wiped 27d ago.
Offline 66.23.231.235:28080 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:40 UTC FW27d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does IronHold | Solo/Quad/vanilla+ look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. 17 hours into the latest wipe, the crowd on the server reached its peak.
How often does IronHold | Solo/Quad/vanilla+ wipe, and on which day?
The only wipe on IronHold | Solo/Quad/vanilla+ is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 6 hours ago.
Server details
Which Rust version is IronHold | Solo/Quad/vanilla+ on?
Running on Windows, IronHold | Solo/Quad/vanilla+ is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for IronHold | Solo/Quad/vanilla+, and is it online?
Offline at the moment, IronHold | Solo/Quad/vanilla+ was last seen 9 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does IronHold | Solo/Quad/vanilla+ run from?
No region is published by IronHold | Solo/Quad/vanilla+. Rust Insights reports the location a server declares, not the physical place of the machine. 66.23.231.235:28080 is where it answers.
Lists and tags
How should you read the tags listed for IronHold | Solo/Quad/vanilla+?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what IronHold | Solo/Quad/vanilla+ publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does IronHold | Solo/Quad/vanilla+ turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry IronHold | Solo/Quad/vanilla+ are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on IronHold | Solo/Quad/vanilla+ right now?
IronHold | Solo/Quad/vanilla+ was last seen 9 days 16 hours ago and is offline right now.
Where does IronHold | Solo/Quad/vanilla+ sit in the rankings?
The player-hours ranking for the last seven days puts IronHold | Solo/Quad/vanilla+ at #15,325, among the top 70% of all ranked servers.
Map and rules
What settings and rules apply on IronHold | Solo/Quad/vanilla+?
Nothing about gather rate is given in the name of IronHold | Solo/Quad/vanilla+. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on IronHold | Solo/Quad/vanilla+?
The game generates the map on IronHold | Solo/Quad/vanilla+: procedural, size 3,703, seed 2067014836. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to IronHold | Solo/Quad/vanilla+?
Open the console with F1 in Rust and enter client.connect 66.23.231.235:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.