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Rust Insights

Server profile

Rustwarden Test A (private test server)

Online, with 0 of 10 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 8d ago.

Filed under moddedcarbon
Launch Rust and join Website
0/ 10 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average125/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Rustwarden Test A (private test server) wipe?

Its rhythm cannot be read yet: Rustwarden Test A (private test server) has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 8 days 20 hours ago.

Server details

Does Rustwarden Test A (private test server) hold a steady frame rate?

The 48-hour average for server fps is 216, and 65 was the lowest seen. At its highest the entity count reached 8,133: buildings, deployables and everything else. The highest memory figure was 1,627 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Rustwarden Test A (private test server) currently run?

Rust network protocol 2634 and build 167781 on Linux is what Rustwarden Test A (private test server) runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Rustwarden Test A (private test server), and is it up at the moment?

Rustwarden Test A (private test server) is currently reachable and online. About 3 days 4 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 20 October 2026.

In which location does Rustwarden Test A (private test server) sit?

No region is published by Rustwarden Test A (private test server). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 66.186.37.173:28015 is where it answers.

Lists and tags

How should you read the tags listed for Rustwarden Test A (private test server)?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what Rustwarden Test A (private test server) publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Rustwarden Test A (private test server) turn up among the Rust Insights lists and filters?

These Rust Insights lists include Rustwarden Test A (private test server): Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on Rustwarden Test A (private test server) right now, and how does that number move?

Of its 10 slots, Rustwarden Test A (private test server) currently has 0 filled. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does Rustwarden Test A (private test server) place?

On player hours for the last seven days, Rustwarden Test A (private test server) sits at #15,335, inside the top 69% of ranked servers.

Rules and settings

What settings and rules apply on Rustwarden Test A (private test server)?

No gather rate appears in the name of Rustwarden Test A (private test server). Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Rustwarden Test A (private test server)?

The game generates the map on Rustwarden Test A (private test server): procedural, size 1,500, seed 882331629. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to Rustwarden Test A (private test server)?

To connect, start Rust and enter client.connect 66.186.37.173:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://metabans.com.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.