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Rust Insights

Server profile

Rustic Ruins [Temp] Test Serve

Offline, with 0 of 100 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 768d ago.

Filed under modded
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
768d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0021:0000:0002:0005:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304018:0021:0000:0002:0005:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average144/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average196/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average90/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average226/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Rustic Ruins [Temp] Test Serve wipe, and on which day?

The record of Rustic Ruins [Temp] Test Serve's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 768 days 22 hours ago.

Server

How well does Rustic Ruins [Temp] Test Serve perform?

Server fps averaged 28 over 48 hours; the lowest reading was 27. At its highest the entity count reached 206,035: buildings, deployables and everything else. Memory use peaked at 10,832 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Rustic Ruins [Temp] Test Serve on?

Rust network protocol 2515 and build 90920 on Windows is what Rustic Ruins [Temp] Test Serve runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rustic Ruins [Temp] Test Serve, and is it up at the moment?

Offline at the moment, Rustic Ruins [Temp] Test Serve was last seen 33 hours ago. The uptime it reports puts the last restart at about 13 days 19 hours ago. It spent 153 of the last 7 full days' 168 hours up, 91% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Rustic Ruins [Temp] Test Serve run from?

No region is published by Rustic Ruins [Temp] Test Serve. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 66.165.249.10:28215.

Lists and tags

What is meant by each tag on Rustic Ruins [Temp] Test Serve?

These tags come from Rustic Ruins [Temp] Test Serve and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots in total; v2515 (Protocol): Matching versions are required, and the protocol is 2515; cs90920 (Build): The game build is 90920; ptrak (Networking): Rust's standard network layer, RakNet, carries it; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded is its listing, because plugins or settings change how the game plays; hc1579f8a (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; stok (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Rustic Ruins [Temp] Test Serve appear?

Rustic Ruins [Temp] Test Serve appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded.

Population

How many players are on Rustic Ruins [Temp] Test Serve right now, and how does that number move?

Rustic Ruins [Temp] Test Serve is offline at the moment; the last sighting was 33 hours ago. Across the past week the mean was 0 players.

How does Rustic Ruins [Temp] Test Serve compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Rustic Ruins [Temp] Test Serve at #15,327, among the top 69% of all ranked servers.

Map and rules

How is Rustic Ruins [Temp] Test Serve configured, and what rules apply?

Nothing about gather rate is given in the name of Rustic Ruins [Temp] Test Serve. No group limit is published. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. VAC is on: Valve's anti-cheat is active.

What is the map on Rustic Ruins [Temp] Test Serve?

Size 4,000 and seed 235214983 define the procedural map on Rustic Ruins [Temp] Test Serve, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto Rustic Ruins [Temp] Test Serve?

To connect, start Rust and enter client.connect 66.165.249.10:28215 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://rustic-ruins.tebex.io.

The small print

Server tags

What each one means.

Published as mp100,ptrak,v2515,hc1579f8a,stok,gmvanilla,cs90920,oxide,modded

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots in total.
v2515
Protocol Matching versions are required, and the protocol is 2515.
cs90920
Build The game build is 90920.
ptrak
Networking Rust's standard network layer, RakNet, carries it.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Modded is its listing, because plugins or settings change how the game plays.

Other

hc1579f8a
Custom tag Not a standard Rust tag: a plugin or the owner put it there.
stok
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.