Server profile
RUST HUNTERS
Online, with 0 of 50 players on; ranked #7,951 of every public Rust server, the top 36%. It last wiped 7d ago.
Online 66.163.118.215:7036 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 23:34 UTC7d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On RUST HUNTERS, what happens on wipe day?
The average busiest point of its recent wipes was 3 players. The peak crowd on this wipe came 3 hours after it started.
How often does RUST HUNTERS wipe, and on which day?
Its rhythm cannot be read yet: RUST HUNTERS has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 7 days 19 hours ago.
About the server
What does performance look like on RUST HUNTERS?
The 48-hour average for server fps is 39, and 22 was the lowest seen. At its highest the entity count reached 105,262: buildings, deployables and everything else. It drew as much as 4,603 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is RUST HUNTERS on?
Rust network protocol 2635 and build 168909 on Linux is what RUST HUNTERS runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is RUST HUNTERS, and is it up at the moment?
RUST HUNTERS is currently reachable and online. Going by the uptime figure it gives, its last restart was around 2 days 14 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 21 October 2026 is when Rust Insights first saw it.
In which location does RUST HUNTERS sit?
No region is published by RUST HUNTERS. Rust Insights reports the location a server declares, not the physical place of the machine. 66.163.118.215:7036 is where it answers.
Tags
Which meanings sit behind the tags on RUST HUNTERS?
These tags come from RUST HUNTERS and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RUST HUNTERS?
The Rust Insights lists that carry RUST HUNTERS are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on RUST HUNTERS right now?
At the time of this refresh, RUST HUNTERS holds 0 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 07:00 UTC, at 0 players on average.
How does RUST HUNTERS compare with other Rust servers in the ranking?
Player hours over seven days put RUST HUNTERS at #7,951, within the top 36% of the ranked field.
Rules and settings
How is RUST HUNTERS configured, and what rules apply?
No gather rate appears in the name of RUST HUNTERS. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on RUST HUNTERS?
Size 4,250 and seed 94412 define the procedural map on RUST HUNTERS, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to RUST HUNTERS?
Type client.connect 66.163.118.215:7036 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.