Server profile
=(eGO)= | Dev | Edgegamers.com
Offline, with 0 of 500 players on; ranked #9,212 of every public Rust server, the top 41%. It last wiped 8d ago.
Offline 66.118.246.78:28015 checked 16h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 12:40 UTC8d ago | 1 | – | running | 0 |
| Mon 19 Oct, 19:58 UTC8d ago | 1 | – | 0.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On =(eGO)= | Dev | Edgegamers.com, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 34 hours into the latest wipe, the crowd on the server reached its peak.
When does =(eGO)= | Dev | Edgegamers.com wipe, and how often?
Its rhythm cannot be read yet: =(eGO)= | Dev | Edgegamers.com has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 8 days 6 hours ago.
Server
What Rust version is live on =(eGO)= | Dev | Edgegamers.com?
Running on Linux, =(eGO)= | Dev | Edgegamers.com is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for =(eGO)= | Dev | Edgegamers.com, and is it online?
Offline at the moment, =(eGO)= | Dev | Edgegamers.com was last seen 16 hours ago. The last 7 full days gave 32 of 168 hours up, or 19% of the time. The first record Rust Insights has of it is 19 October 2026.
In which location does =(eGO)= | Dev | Edgegamers.com sit?
A region is not published by =(eGO)= | Dev | Edgegamers.com. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.118.246.78:28015.
Tags
How should you read the tags listed for =(eGO)= | Dev | Edgegamers.com?
The tags gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what =(eGO)= | Dev | Edgegamers.com publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does =(eGO)= | Dev | Edgegamers.com turn up among the Rust Insights lists and filters?
=(eGO)= | Dev | Edgegamers.com appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of =(eGO)= | Dev | Edgegamers.com look like?
=(eGO)= | Dev | Edgegamers.com was last seen 16 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 03:00 UTC, averaging 1 players.
In the ranking of Rust servers, where does =(eGO)= | Dev | Edgegamers.com place?
On player hours for the last seven days, =(eGO)= | Dev | Edgegamers.com sits at #9,212, inside the top 41% of ranked servers.
Settings and rules
How is =(eGO)= | Dev | Edgegamers.com configured, and what rules apply?
Nothing about gather rate is given in the name of =(eGO)= | Dev | Edgegamers.com. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
Join
What is the way to join =(eGO)= | Dev | Edgegamers.com?
Open the console with F1 in Rust and enter client.connect 66.118.246.78:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.