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Rust Insights

Server profile · NA

[3X] OldSkool's Playground [PVE]

Online, with 0 of 50 players on; ranked #13,158 of every public Rust server, the top 59%. It last wiped 11d ago.

Filed under 3x monthly wipes moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#13,158ranktop 59% · #1416 in NA
11d agolast wipemonthly schedule
8d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0510152019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep19 Oct24 Oct28 Oct

Note: Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 14:31 UTC11d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|KitsNA · groups of 15+ · 3x · monthly · 5 on average5/50
  2. [US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly|NA · groups of 12+ · 3x · monthly · 4 on average2/50
  3. Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 55 on average55/100
  4. [US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 9 on average6/100
  5. GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average6/100
  6. [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 6 on average7/65

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [3X] OldSkool's Playground [PVE], what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 8 hours after the latest wipe, the crowd peaked.

How often does [3X] OldSkool's Playground [PVE] wipe, and on which day?

The only wipe on [3X] OldSkool's Playground [PVE] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 11 days 3 hours ago. Its tags state a monthly wipe schedule.

Server details

What does performance look like on [3X] OldSkool's Playground [PVE]?

Server fps averaged 9 over 48 hours; the lowest reading was 7. The world held a peak of 64,382 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,569 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [3X] OldSkool's Playground [PVE]?

Rust network protocol 2635 and build 167781 on Windows is what [3X] OldSkool's Playground [PVE] runs. The same protocol is required to join, and Steam takes care of updating it.

Has [3X] OldSkool's Playground [PVE] stayed online, and is it up now?

Right now [3X] OldSkool's Playground [PVE] is up and running. About 29 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for [3X] OldSkool's Playground [PVE]?

Its NA tag is what [3X] OldSkool's Playground [PVE] uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 66.11.124.136:28080 is where it answers.

Server tags

What is meant by each tag on [3X] OldSkool's Playground [PVE]?

These tags come from [3X] OldSkool's Playground [PVE] and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [3X] OldSkool's Playground [PVE] turn up among the Rust Insights lists and filters?

[3X] OldSkool's Playground [PVE] appears among the following Rust Insights lists: 3x Rust servers, filtered live, Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Population history

What does the population of [3X] OldSkool's Playground [PVE] look like?

At the time of this refresh, [3X] OldSkool's Playground [PVE] holds 0 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 1.

How does [3X] OldSkool's Playground [PVE] compare with other Rust servers in the ranking?

[3X] OldSkool's Playground [PVE] holds #13,158 for player hours over the last seven days, #1,416 in North America and in the top 59% of all ranked servers.

Rules and settings

What are the settings and rules for [3X] OldSkool's Playground [PVE]?

A 3x gather rate is what the name of [3X] OldSkool's Playground [PVE] states. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.

Which map is live on [3X] OldSkool's Playground [PVE]?

The game generates the map on [3X] OldSkool's Playground [PVE]: procedural, size 3,000, seed 432765432. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to [3X] OldSkool's Playground [PVE]?

Open the console with F1 in Rust and enter client.connect 66.11.124.136:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.