Server profile
PinkyDeathTrap
Offline, with 0 of 500 players on; ranked #15,149 of every public Rust server. It last wiped 81d ago.
Offline 65.29.156.68:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does PinkyDeathTrap wipe, and on which day?
Its rhythm cannot be read yet: PinkyDeathTrap has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 81 days 11 hours ago.
Server details
On what version does PinkyDeathTrap currently run?
Rust network protocol 2632 and build 160450 on Windows is what PinkyDeathTrap runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for PinkyDeathTrap, and is it online?
Offline at the moment, PinkyDeathTrap was last seen 44 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does PinkyDeathTrap sit?
A region is not published by PinkyDeathTrap. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 65.29.156.68:28015.
Lists and tags
How should you read the tags listed for PinkyDeathTrap?
The tags gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2632 (Protocol): Your game must run the same version to join: the protocol is 2632; cs160450 (Build): It runs game build 160450; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what PinkyDeathTrap publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does PinkyDeathTrap appear?
These Rust Insights lists include PinkyDeathTrap: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of PinkyDeathTrap look like?
PinkyDeathTrap is offline at the moment; the last sighting was 44 days 6 hours ago.
Where does PinkyDeathTrap sit in the rankings?
Player hours over seven days put PinkyDeathTrap at #15,149, within the top – of the ranked field.
Map and rules
How is PinkyDeathTrap configured, and what rules apply?
No gather rate appears in the name of PinkyDeathTrap. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on PinkyDeathTrap?
A procedural map, generated by the game, is what PinkyDeathTrap runs.
How to join
What is the way to join PinkyDeathTrap?
Type client.connect 65.29.156.68:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.