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Rust Insights

Server profile

dst build testing ground

Offline, with 0 of ? players on; ranked #15,253 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,253ranktop 69%
26d agolast wipemonthly schedule
7d 13hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct8 Oct21 Oct25 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:45 UTC26d ago – – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average9/200
  2. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
  3. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3/200
  4. CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0/30
  5. BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 2 on average1/100
  6. Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does dst build testing ground wipe?

The only wipe on dst build testing ground is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 26 days 21 hours have passed since its current world was created. The tags put wipes at monthly.

Server

Which Rust version is dst build testing ground on?

The Rust build is network protocol 2634 and build 167781, running on Linux, for dst build testing ground. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is dst build testing ground, and is it up at the moment?

Offline at the moment, dst build testing ground was last seen 10 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 27 September 2026.

In which location does dst build testing ground sit?

No region is published by dst build testing ground. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 65.190.49.156:28015.

Tags

Which meanings sit behind the tags on dst build testing ground?

These tags come from dst build testing ground and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): Danger comes from the world, not from other players; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^k (Build server): Use it to design bases and practise builds; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does dst build testing ground turn up among the Rust Insights lists and filters?

These Rust Insights lists include dst build testing ground: Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on dst build testing ground right now, and how does that number move?

The last time dst build testing ground was seen online was 10 days 11 hours ago, and it is offline now.

How does dst build testing ground compare with other Rust servers in the ranking?

Player hours over seven days put dst build testing ground at #15,253, within the top 69% of the ranked field.

Settings and rules

How is dst build testing ground configured, and what rules apply?

No gather rate appears in the name of dst build testing ground. The default of 8 players per group is what applies here. You get build & creative as the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on dst build testing ground?

The map on dst build testing ground is procedural and the game generates it.

Connecting

How can you get onto dst build testing ground?

Type client.connect 65.190.49.156:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^p,^m,^c,^k,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^p
PvE Danger comes from the world, not from other players.
^c
Creative A sandbox: nothing is gathered and you build freely.
^k
Build server Use it to design bases and practise builds.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.