Server profile
staging
Offline, with 0 of ? players on; ranked #12,614 of every public Rust server, the top 57%. It last wiped 16h ago.
Offline 65.109.156.177:28095 checked 16h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 02:56 UTC16h ago | – | – | running | 0 |
| Wed 28 Oct, 19:41 UTC23h ago | – | – | – | 0 |
| Tue 27 Oct, 16:39 UTC2d ago | 1 | – | 1.1 days | 1 |
| Wed 14 Oct, 14:12 UTC15d ago | 1 | – | 13.1 days | 1 |
| Tue 13 Oct, 06:29 UTC16d ago | 1 | – | 1.3 days | 1 |
| Sun 4 Oct, 17:24 UTC25d ago | 2 | – | 8.5 days | 0 |
| Sun 4 Oct, 01:16 UTC25d ago | 2 | – | 0.7 days | 0 |
| Wed 30 Sep, 02:30 UTC29d ago | 0 | – | 3.9 days | 0 |
| Fri 18 Sep, 20:54 UTC40d ago | 1 | halved by day 1 | 11.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does staging look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does staging wipe?
No next wipe can be predicted for staging, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 hours ago.
Server details
On what version does staging currently run?
Rust network protocol 2635 and build 168909 on Linux is what staging runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is staging, and is it up at the moment?
Offline at the moment, staging was last seen 16 hours ago. The last 7 full days gave 9 of 168 hours up, or 5% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does staging sit?
A region is not published by staging. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 65.109.156.177:28095 is where it answers.
Lists and tags
What is meant by each tag on staging?
These tags come from staging and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does staging turn up among the Rust Insights lists and filters?
These Rust Insights lists include staging: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on staging right now?
staging is offline at the moment; the last sighting was 16 hours ago. A weekly average of 0 players goes with a peak of 1.
How does staging compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts staging at #12,614, among the top 57% of all ranked servers.
Rules and settings
What are the settings and rules for staging?
The name of staging does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
What is the map on staging?
A procedural map, generated by the game, is what staging runs.
Connecting
How can you get onto staging?
To connect, start Rust and enter client.connect 65.109.156.177:28095 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.