Skip to the story

Live edition89,289 playing on 11,829 servers

Rust Insights

Server profile

Old Man Rust [HARDCORE NO MINIS]

Online, with 0 of 75 players on; ranked #6,251 of every public Rust server, the top 28%. It last wiped 4d ago.

Filed under teams off moddedoxidehardcore
Launch Rust and join
0/ 75 players now 0% full
07-day averagepeak 2
#6,251ranktop 28%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.9 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 17

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:25 UTC4d ago 2 – running 0
Fri 2 Oct, 23:31 UTC25d ago 2 halved by day 17 20.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average1/100
  2. Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average1/50
  3. Alone & AfraidOC · no group limit · biweekly · 2 on average1/50
  4. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average2/50
  5. TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1/100
  6. ShockRust | Blue | NoLimitno group limit · 157 on average205/500

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Old Man Rust [HARDCORE NO MINIS] look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 28 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 17.

On what schedule does Old Man Rust [HARDCORE NO MINIS] wipe?

Its rhythm cannot be read yet: Old Man Rust [HARDCORE NO MINIS] has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 22 hours ago.

Server

How well does Old Man Rust [HARDCORE NO MINIS] perform?

The 48-hour average for server fps is 183, and 102 was the lowest seen. At its highest the entity count reached 49,763: buildings, deployables and everything else. Memory use peaked at 3,711 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Old Man Rust [HARDCORE NO MINIS]?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Old Man Rust [HARDCORE NO MINIS]. Joining needs your game on the same protocol, which Steam updates for you.

Has Old Man Rust [HARDCORE NO MINIS] stayed online, and is it up now?

At the time of this check Old Man Rust [HARDCORE NO MINIS] is online. About 4 days 18 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 2 October 2026.

What location is listed for Old Man Rust [HARDCORE NO MINIS]?

There is no region published for Old Man Rust [HARDCORE NO MINIS]. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 64.71.179.88:28015.

Server tags

Which meanings sit behind the tags on Old Man Rust [HARDCORE NO MINIS]?

The tags gmhardcore (Game mode): Hardcore rules make the game harsher; mp75 (Max players): The slot count is 75; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Old Man Rust [HARDCORE NO MINIS] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Old Man Rust [HARDCORE NO MINIS] turn up among the Rust Insights lists and filters?

These Rust Insights lists include Old Man Rust [HARDCORE NO MINIS]: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Population history

How many players are on Old Man Rust [HARDCORE NO MINIS] right now, and how does that number move?

At the time of this refresh, Old Man Rust [HARDCORE NO MINIS] holds 0 players on 75 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 20:00 UTC, with an average of 1 players.

Where does Old Man Rust [HARDCORE NO MINIS] sit in the rankings?

The player-hours ranking for the last seven days puts Old Man Rust [HARDCORE NO MINIS] at #6,251, among the top 28% of all ranked servers.

Map and rules

How is Old Man Rust [HARDCORE NO MINIS] configured, and what rules apply?

Nothing about gather rate is given in the name of Old Man Rust [HARDCORE NO MINIS]. No group limit is published. hardcore is the game mode, Facepunch's most demanding mode. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on Old Man Rust [HARDCORE NO MINIS]?

Size 3,000, procedural, generated by the game: that is the map on Old Man Rust [HARDCORE NO MINIS].

Join

How do you connect to Old Man Rust [HARDCORE NO MINIS]?

Type client.connect 64.71.179.88:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules make the game harsher.
mp75
Max players The slot count is 75.
ts0
Group limit Team play is disabled.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.