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Rust Insights

Server profile

Last Wolf Sanctuary 2x Bi-weekly | Solo Only

Online, with 0 of 50 players on; ranked #3,463 of every public Rust server, the top 16%. It last wiped 13d ago.

Filed under 2x solo moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
17-day averagepeak 4
#3,463ranktop 16%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 16% of all ranked servers, and #138 of the solo servers (top 62%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.1 days usual gap between real wipes
100% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
50% crowd held else halves by day 10

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:25 UTC13d ago 5 – running 0
Thu 1 Oct, 18:31 UTC FW27d ago 2 held half 14.2 days 0
Thu 17 Sep, 19:30 UTC41d ago 3 halved by day 10 14 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Magic Rust #1 — Modded 2x (Только SOLO) | PyccкийEU · solo · 2x · weekly · 71 on average27/100
  2. WARBANDITS.GG EU 2X SOLO ONLY|Loot+|X2 JUST WIPEDEU · solo · 2x · weekly · 64 on average34/200
  3. Blood Rust - Purple [solo, x2]EU · solo · 2x · weekly · 53 on average39/200
  4. WARBANDITS.GG 2X SOLO ONLY|Loot+|X2 JUST WIPEDNA · solo · 2x · weekly · 47 on average15/200
  5. Magic Rust #16 — Modded 2x (Toлькo SOLO) | Baйп 26.10EU · solo · 2x · weekly · 42 on average43/100
  6. EU RENEGADE 2x Monthly | SOLO ONLY | 50% Upkeep | No BP Wipe |EU · solo · 2x · monthly · 38 on average16/150

The short version

Quick answers

From the figures on this page.

Wipe days

What does Last Wolf Sanctuary 2x Bi-weekly | Solo Only look like once wipe day arrives?

Recent wipes peaked at 3 players on average. 29 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 10.

On what schedule does Last Wolf Sanctuary 2x Bi-weekly | Solo Only wipe?

No next wipe can be predicted for Last Wolf Sanctuary 2x Bi-weekly | Solo Only, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 13 days 11 hours have passed since its current world was created.

About the server

What does performance look like on Last Wolf Sanctuary 2x Bi-weekly | Solo Only?

Average server fps over the last 48 hours was 49, with a floor of 36. At its highest the entity count reached 139,556: buildings, deployables and everything else. Memory use peaked at 4,431 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Last Wolf Sanctuary 2x Bi-weekly | Solo Only on?

Rust network protocol 2635 and build 168909 on Windows is what Last Wolf Sanctuary 2x Bi-weekly | Solo Only runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Last Wolf Sanctuary 2x Bi-weekly | Solo Only, and is it online?

Last Wolf Sanctuary 2x Bi-weekly | Solo Only is currently reachable and online. The uptime it reports puts the last restart at about 54 minutes ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Last Wolf Sanctuary 2x Bi-weekly | Solo Only sit?

There is no region published for Last Wolf Sanctuary 2x Bi-weekly | Solo Only. Rust Insights reports the location a server declares, not the physical place of the machine. 64.42.177.222:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on Last Wolf Sanctuary 2x Bi-weekly | Solo Only?

When the game's server browser reads Last Wolf Sanctuary 2x Bi-weekly | Solo Only, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts1 (Group limit): A team holds 1 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Last Wolf Sanctuary 2x Bi-weekly | Solo Only turn up among the Rust Insights lists and filters?

These Rust Insights lists include Last Wolf Sanctuary 2x Bi-weekly | Solo Only: Rust servers with a 2x gather rate, Modded Rust servers, explained and Solo Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player counts

How many players are on Last Wolf Sanctuary 2x Bi-weekly | Solo Only right now, and how does that number move?

Of its 50 slots, Last Wolf Sanctuary 2x Bi-weekly | Solo Only currently has 0 filled. A weekly average of 1 players goes with a peak of 4. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 1 players.

In the ranking of Rust servers, where does Last Wolf Sanctuary 2x Bi-weekly | Solo Only place?

The player-hours ranking for the last seven days puts Last Wolf Sanctuary 2x Bi-weekly | Solo Only at #3,463, among the top 16% of all ranked servers. Within its solo group, the position is #138.

Settings and rules

How is Last Wolf Sanctuary 2x Bi-weekly | Solo Only configured, and what rules apply?

Going by its name, Last Wolf Sanctuary 2x Bi-weekly | Solo Only gathers at 2x. This is a solo-only server, with no teams. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on Last Wolf Sanctuary 2x Bi-weekly | Solo Only?

Size 4,500 and seed 1591971938 define the procedural map on Last Wolf Sanctuary 2x Bi-weekly | Solo Only, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto Last Wolf Sanctuary 2x Bi-weekly | Solo Only?

To connect, start Rust and enter client.connect 64.42.177.222:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/2bfYK3Sr is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts1
Group limit A team holds 1 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.