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Rust Insights

Server profile

Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий

Online, with 40 of 100 players on; ranked #264 of every public Rust server, the top 1%. It last wiped 6d ago.

Filed under 2x solo weekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
40/ 100 players now 40% full
727-day averagepeak 238
#264ranktop 1%
6d agolast wipeweekly schedule
16hnext wipeFri 30 Oct, 10:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608018:0002:0010:0019:0003:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0002:0010:0019:0003:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 1% of all ranked servers, and #5 of the solo servers (top 2%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 10:01 UTC, in 16h. Every Friday at 10:01 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
220 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 16hFri 30 Oct, 10:01 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 7d 16hFri 6 Nov, 10:01 UTC
  4. 14d 16hFri 13 Nov, 10:01 UTC
  5. 21d 16hFri 20 Nov, 10:01 UTC
  6. 28d 16hFri 27 Nov, 10:01 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 35d 16hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 238, 7 hours in, with 8 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 238+8 queue – running 40
Fri 16 Oct, 10:01 UTC13d ago 199 halved by day 3 7 days 22
Fri 9 Oct, 10:01 UTC20d ago 222 halved by day 3 7 days 17
Fri 2 Oct, 10:02 UTC27d ago 242+15 queue halved by day 3 7 days 43
Fri 25 Sep, 10:01 UTC34d ago 229 halved by day 3 7 days 36
Fri 18 Sep, 10:01 UTC41d ago 224 halved by day 3 7 days 33

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG EU 2X SOLO ONLY|Loot+|X2 JUST WIPEDEU · solo · 2x · weekly · 63 on average37/200
  2. Blood Rust - Purple [solo, x2]EU · solo · 2x · weekly · 54 on average44/200
  3. EU Limitless 2x Solo Only | No BP Wipes|Noob Friendly|x2|Max 1EU · solo · 2x · weekly · 29 on average12/200
  4. Bestrust Solo ONLY 2x | JUST FULLWIPED 29.10 10/29EU · solo · 2x · weekly · 12 on average31/200
  5. Bestrust Solo ONLY 2x #2 | NEXT FULLWIPE in 23 hours 30.10EU · solo · 2x · weekly · 9 on average6/200
  6. GRAND RUST #1 [SOLO | X2 | FRIDAY] Wipe 23.10EU · solo · 2x · weekly · 8 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий?

At their busiest, its recent wipes drew 220 players on average. At its peak on the latest wipe, 7 hours after the wipe, the crowd was joined by 8 in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 3.

How often does Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий wipe, and on which day?

On Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий, wipes are scheduled every Friday at 10:01 UTC. Friday 30 October at 10:01 UTC is when the next wipe is due. 6 days 6 hours have passed since its current world was created. The tags list wipes as weekly.

Server details

What does performance look like on Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий?

Server fps averaged 47 over 48 hours; the lowest reading was 22. At its highest the entity count reached 255,523: buildings, deployables and everything else. The highest memory figure was 6,244 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий on?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий, and is it up at the moment?

Right now Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий is up and running. Going by the uptime figure it gives, its last restart was around 1 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий run from?

The name of Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 185.207.214.25:10000.

Tags

How should you read the tags listed for Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий?

When the game's server browser reads Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts1 (Group limit): A team holds 1 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Once a week it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; jp0 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who operates Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий?

Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий and 35 other servers we track all publish a magicrust.gg hostname, so the same operator most likely runs them.

On which Rust Insights lists does Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий appear?

These Rust Insights lists include Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий: Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers, explained and Solo Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Population history

How many players are on Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий right now?

At the time of this refresh, Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий holds 40 players on 100 slots. Over the past week it peaked at 238 and averaged 72 players. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 63 players.

In the ranking of Rust servers, where does Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий place?

On player hours for the last seven days, Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий sits at #264, inside the top 1% of ranked servers. Within its solo group, the position is #5.

Rules and settings

How is Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий configured, and what rules apply?

The name of Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий says 2x gather. Only solo play is permitted here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий?

Size 4,000 and seed 1337 define the procedural map on Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: BAЙП ЧEPEЗ 18 Ч..

Join

How do you connect to Magic Rust #1 — Modded 2x (Только SOLO) | Pyccкий?

Open the console with F1 in Rust and enter client.connect 185.207.214.25:10000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://magicrust.gg/serv1 is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts1
Group limit A team holds 1 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Other

jp0
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.