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Rust Insights

Server profile

expired - reason: unpaid

Online, with 0 of 60 players on; ranked #5,803 of every public Rust server, the top 26%. It last wiped 23d ago.

Filed under moddedoxide
Launch Rust and join
0/ 60 players now 0% full
07-day averagepeak 2
#5,803ranktop 26%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304015:0000:0009:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:45 UTC23d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average179/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average193/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average144/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average21/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average45/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On expired - reason: unpaid, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

How often does expired - reason: unpaid wipe, and on which day?

Too few wipes are on record for expired - reason: unpaid to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 23 days 23 hours ago.

Server details

How well does expired - reason: unpaid perform?

Server fps averaged 11 over 48 hours; the lowest reading was 5. At its highest the entity count reached 105,073: buildings, deployables and everything else. The highest memory figure was 3,785 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is expired - reason: unpaid on?

Rust network protocol 2635 and build 168909 on Linux is what expired - reason: unpaid runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for expired - reason: unpaid, and is it online?

Right now expired - reason: unpaid is up and running. About 16 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does expired - reason: unpaid sit?

There is no region published for expired - reason: unpaid. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 64.40.9.223:28169.

Server tags

Which meanings sit behind the tags on expired - reason: unpaid?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The slot count is 60; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what expired - reason: unpaid publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does expired - reason: unpaid appear?

expired - reason: unpaid appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on expired - reason: unpaid right now, and how does that number move?

Of its 60 slots, expired - reason: unpaid currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 22:00 UTC, averaging 2 players.

In the ranking of Rust servers, where does expired - reason: unpaid place?

On player hours for the last seven days, expired - reason: unpaid sits at #5,803, inside the top 26% of ranked servers.

Rules and settings

What are the settings and rules for expired - reason: unpaid?

No gather rate appears in the name of expired - reason: unpaid. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is off.

Which map is live on expired - reason: unpaid?

The game generates the map on expired - reason: unpaid: procedural, size 3,750, seed 1004191596. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join expired - reason: unpaid?

Type client.connect 64.40.9.223:28169 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players The slot count is 60.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.