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Rust Insights

Server profile

RustPVEUK PVE|Friendly|Zombies|LowUpkeep

Online, with 1 of 180 players on; ranked #3,777 of every public Rust server, the top 17%. It last wiped 12d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
1/ 180 players now 1% full
17-day averagepeak 4
#3,777ranktop 17%
12d agolast wipeno schedule published
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304021:0006:0015:0000:0009:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 15d 16hFri 13 Nov, 12:52 UTC
  3. 35d 22hThu 3 Dec, 19:00 UTCFW
  4. 43d 16hFri 11 Dec, 12:52 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:52 UTC12d ago 5 – running 0
Thu 1 Oct, 18:04 UTC FW27d ago 7 halved by day 6 14.8 days 2
Fri 18 Sep, 13:06 UTC40d ago 6 halved by day 6 13.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average132/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average117/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average33/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On RustPVEUK PVE|Friendly|Zombies|LowUpkeep, what happens on wipe day?

The average busiest point of its recent wipes was 6 players. 33 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 6.

When does RustPVEUK PVE|Friendly|Zombies|LowUpkeep wipe, and how often?

The wipe rhythm on RustPVEUK PVE|Friendly|Zombies|LowUpkeep is every 4 weeks on Friday at 12:52 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 12 days 7 hours ago.

About the server

Does RustPVEUK PVE|Friendly|Zombies|LowUpkeep hold a steady frame rate?

The 48-hour average for server fps is 10, and 5 was the lowest seen. The world held a peak of 129,241 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,552 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is RustPVEUK PVE|Friendly|Zombies|LowUpkeep on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for RustPVEUK PVE|Friendly|Zombies|LowUpkeep. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is RustPVEUK PVE|Friendly|Zombies|LowUpkeep, and is it up at the moment?

RustPVEUK PVE|Friendly|Zombies|LowUpkeep is currently reachable and online. The uptime it reports puts the last restart at about 16 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does RustPVEUK PVE|Friendly|Zombies|LowUpkeep sit?

No region is published by RustPVEUK PVE|Friendly|Zombies|LowUpkeep. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 64.40.9.181:28159.

Tags

What is meant by each tag on RustPVEUK PVE|Friendly|Zombies|LowUpkeep?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp180 (Max players): The slot count is 180; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what RustPVEUK PVE|Friendly|Zombies|LowUpkeep publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does RustPVEUK PVE|Friendly|Zombies|LowUpkeep turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry RustPVEUK PVE|Friendly|Zombies|LowUpkeep are Modded Rust servers, explained and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on RustPVEUK PVE|Friendly|Zombies|LowUpkeep right now?

At the time of this refresh, RustPVEUK PVE|Friendly|Zombies|LowUpkeep holds 1 players on 180 slots. A weekly average of 1 players goes with a peak of 4. The busiest point of the last 48 hours fell at 21:00 UTC, averaging 2 players.

In the ranking of Rust servers, where does RustPVEUK PVE|Friendly|Zombies|LowUpkeep place?

The player-hours ranking for the last seven days puts RustPVEUK PVE|Friendly|Zombies|LowUpkeep at #3,777, among the top 17% of all ranked servers.

Rules and settings

What settings and rules apply on RustPVEUK PVE|Friendly|Zombies|LowUpkeep?

Nothing about gather rate is given in the name of RustPVEUK PVE|Friendly|Zombies|LowUpkeep. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on RustPVEUK PVE|Friendly|Zombies|LowUpkeep?

RustPVEUK PVE|Friendly|Zombies|LowUpkeep runs a procedural map of size 4,500 with seed 1591971938, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto RustPVEUK PVE|Friendly|Zombies|LowUpkeep?

Type client.connect 64.40.9.181:28159 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp180,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp180
Max players The slot count is 180.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.