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Rust Insights

Server profile

Rust Server

Online, with 1 of 100 players on; ranked #6,838 of every public Rust server, the top 31%. It last wiped 6d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
1/ 100 players now 1% full
07-day averagepeak 1
#6,838ranktop 31%
6d agolast wipeno schedule published
8d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304021:0006:0015:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

28 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 21d 21hWed 18 Nov, 17:53 UTC
  3. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 17:53 UTC6d ago 1 – running 0
Wed 23 Sep, 18:12 UTC34d ago 1 halved by day 6 28 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average183/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average165/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average30/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average150/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average56/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Rust Server look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 24 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 6.

When does Rust Server wipe, and how often?

On Rust Server, wipes are scheduled every 4 weeks on Wednesday at 17:53 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 6 days 2 hours ago.

About the server

What does performance look like on Rust Server?

Average server fps over the last 48 hours was 7, with a floor of 5. The world held a peak of 89,560 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,330 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Rust Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Rust Server. The same protocol is required to join, and Steam takes care of updating it.

Has Rust Server stayed online, and is it up now?

Right now Rust Server is up and running. About 4 days 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Rust Server run from?

There is no region published for Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 64.40.9.181:28149 is where it answers.

Tags

Which meanings sit behind the tags on Rust Server?

These tags come from Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on Rust Server right now?

Rust Server shows 1 players at the moment, against 100 slots. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 22:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does Rust Server place?

On player hours for the last seven days, Rust Server sits at #6,838, inside the top 31% of ranked servers.

Map and rules

What settings and rules apply on Rust Server?

No gather rate appears in the name of Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on Rust Server?

Rust Server runs a procedural map of size 4,000 with seed 14787758, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join Rust Server?

Type client.connect 64.40.9.181:28149 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.