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Rust Insights

Server profile

[EU] Midlands Primitive pvp

Online, with 0 of 200 players on; ranked #10,564 of every public Rust server, the top 48%. It last wiped 25d ago.

Filed under moddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak 1
#10,564ranktop 48%
25d agolast wipeno schedule published
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 48% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW25d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 15 on average13/400
  2. [EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 9 on average13/400
  3. JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average8/120
  4. Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average7/100
  5. JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 5 on average3/120

The short version

Quick answers

From the figures on this page.

Wipe schedule

On [EU] Midlands Primitive pvp, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does [EU] Midlands Primitive pvp wipe, and on which day?

Each month [EU] Midlands Primitive pvp wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 25 days 22 hours ago.

About the server

How well does [EU] Midlands Primitive pvp perform?

The 48-hour average for server fps is 29, and 15 was the lowest seen. At its highest the entity count reached 96,844: buildings, deployables and everything else. The highest memory figure was 3,226 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [EU] Midlands Primitive pvp?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [EU] Midlands Primitive pvp. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [EU] Midlands Primitive pvp, and is it online?

[EU] Midlands Primitive pvp is currently reachable and online. About 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does [EU] Midlands Primitive pvp sit?

No region tag comes from [EU] Midlands Primitive pvp, though the name suggests Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 64.40.9.169:31015.

Server tags

What is meant by each tag on [EU] Midlands Primitive pvp?

The tags gmprimitive (Game mode): No guns here: bows, spears and melee only; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what [EU] Midlands Primitive pvp publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [EU] Midlands Primitive pvp appear?

These Rust Insights lists include [EU] Midlands Primitive pvp: Rust servers in Europe, Modded Rust servers, explained and Primitive Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on [EU] Midlands Primitive pvp right now?

At the time of this refresh, [EU] Midlands Primitive pvp holds 0 players on 200 slots. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 18:00 UTC, at 0 players on average.

How does [EU] Midlands Primitive pvp compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [EU] Midlands Primitive pvp at #10,564, among the top 48% of all ranked servers.

Map and rules

What settings and rules apply on [EU] Midlands Primitive pvp?

Nothing about gather rate is given in the name of [EU] Midlands Primitive pvp. The default of 8 players per group is what applies here. You get primitive as the game mode, no guns: bows, spears and melee. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

What is the map on [EU] Midlands Primitive pvp?

[EU] Midlands Primitive pvp runs a procedural map of size 4,250 with seed 1583848389, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto [EU] Midlands Primitive pvp?

To connect, start Rust and enter client.connect 64.40.9.169:31015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode No guns here: bows, spears and melee only.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.