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Rust Insights

Server profile

[EU East] Facepunch Primitive 1

Online, with 15 of 400 players on; ranked #994 of every public Rust server, the top 5%. It last wiped 25d ago.

Filed under official monthly wipes
Launch Rust and join
The server's own banner, as it publishes it.
15/ 400 players now 4% full
97-day averagepeak 36
#994ranktop 5%
25d agolast wipemonthly schedule
9d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

54 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 54, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW25d ago 54 – running 13

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average6/100
  2. JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average8/120
  3. JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 5 on average3/120

The short version

Quick answers

From the figures on this page.

Wipe days

On [EU East] Facepunch Primitive 1, what happens on wipe day?

The average busiest point of its recent wipes was 54 players. The peak crowd on this wipe came 47 hours after it started.

On what schedule does [EU East] Facepunch Primitive 1 wipe?

The only wipe on [EU East] Facepunch Primitive 1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 25 days 23 hours ago. Wipes run monthly, as its tags say.

Server details

Does [EU East] Facepunch Primitive 1 hold a steady frame rate?

Average server fps over the last 48 hours was 236, with a floor of 231. At its highest the entity count reached 128,514: buildings, deployables and everything else. It drew as much as 5,688 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does [EU East] Facepunch Primitive 1 currently run?

Running on Windows, [EU East] Facepunch Primitive 1 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [EU East] Facepunch Primitive 1, and is it up at the moment?

[EU East] Facepunch Primitive 1 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [EU East] Facepunch Primitive 1?

The name of [EU East] Facepunch Primitive 1 points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 57.128.211.47:28015.

Tags

What is meant by each tag on [EU East] Facepunch Primitive 1?

When the game's server browser reads [EU East] Facepunch Primitive 1, it finds these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Bows, spears and melee are all you get; guns are absent in primitive mode; mp400 (Max players): The slot count is 400; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind [EU East] Facepunch Primitive 1?

The same operator probably runs them: [EU East] Facepunch Primitive 1 publishes a playrust.com hostname, and so do 124 other servers we track.

On which Rust Insights lists does [EU East] Facepunch Primitive 1 appear?

[EU East] Facepunch Primitive 1 appears among the following Rust Insights lists: Rust servers running the tutorial, Rust servers in Europe, Official Rust servers, listed and Primitive Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Population

What does the population of [EU East] Facepunch Primitive 1 look like?

[EU East] Facepunch Primitive 1 shows 15 players at the moment, against 400 slots. The seven-day average is 9 players, and the highest point in that week was 36. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 18 players.

Where does [EU East] Facepunch Primitive 1 sit in the rankings?

Player hours over seven days put [EU East] Facepunch Primitive 1 at #994, within the top 5% of the ranked field.

Map and rules

How is [EU East] Facepunch Primitive 1 configured, and what rules apply?

No gather rate appears in the name of [EU East] Facepunch Primitive 1. The default of 8 players per group is what applies here. primitive is the game mode, no guns: bows, spears and melee. Players may raid and fight one another. It appears under Official in the game's server list. Anti-cheat: VAC, from Valve, is on.

What is the map on [EU East] Facepunch Primitive 1?

[EU East] Facepunch Primitive 1 runs a procedural map of size 4,250 with seed 233130766, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join [EU East] Facepunch Primitive 1?

Type client.connect 57.128.211.47:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Bows, spears and melee are all you get; guns are absent in primitive mode.
mp400
Max players The slot count is 400.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^t
Tutorial on The tutorial from Facepunch gives new players a start here.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.