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Rust Insights

Server profile

The Walking Dead |PVP|Zombies| 1/10 26 days ago

Online, with 0 of 250 players on; ranked #15,412 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 250 players now 0% full
07-day averagepeak –
#15,412ranktop 69%
26d agolast wipeno schedule published
8d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304008:0017:0002:0011:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW26d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average104/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average113/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average45/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average20/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at The Walking Dead |PVP|Zombies| 1/10 26 days ago?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does The Walking Dead |PVP|Zombies| 1/10 26 days ago wipe, and on which day?

The only wipe on The Walking Dead |PVP|Zombies| 1/10 26 days ago is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 12 hours have passed since its current world was created.

About the server

What does performance look like on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

Server fps averaged 30 over 48 hours; the lowest reading was 29. Buildings, deployables and the rest took the entity count as high as 116,463. It drew as much as 5,136 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does The Walking Dead |PVP|Zombies| 1/10 26 days ago currently run?

Rust network protocol 2634 and build 167781 on Linux is what The Walking Dead |PVP|Zombies| 1/10 26 days ago runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for The Walking Dead |PVP|Zombies| 1/10 26 days ago, and is it online?

At the time of this check The Walking Dead |PVP|Zombies| 1/10 26 days ago is online. The uptime it reports puts the last restart at about 6 days 8 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does The Walking Dead |PVP|Zombies| 1/10 26 days ago run from?

No region is published by The Walking Dead |PVP|Zombies| 1/10 26 days ago. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 64.40.9.169:29015.

Server tags

How should you read the tags listed for The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The tags gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): It holds 250 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what The Walking Dead |PVP|Zombies| 1/10 26 days ago publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The Walking Dead |PVP|Zombies| 1/10 26 days ago appears among the following Rust Insights lists: Modded Rust servers, explained and Zombie servers, listed and explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on The Walking Dead |PVP|Zombies| 1/10 26 days ago right now?

The Walking Dead |PVP|Zombies| 1/10 26 days ago shows 0 players at the moment, against 250 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does The Walking Dead |PVP|Zombies| 1/10 26 days ago place?

The player-hours ranking for the last seven days puts The Walking Dead |PVP|Zombies| 1/10 26 days ago at #15,412, among the top 69% of all ranked servers.

Map and rules

What are the settings and rules for The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The name of The Walking Dead |PVP|Zombies| 1/10 26 days ago does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

What is the map on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The game generates the map on The Walking Dead |PVP|Zombies| 1/10 26 days ago: procedural, size 4,500, seed 1322589112. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join The Walking Dead |PVP|Zombies| 1/10 26 days ago?

Open the console with F1 in Rust and enter client.connect 64.40.9.169:29015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players It holds 250 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.