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Live edition32,896 playing on 11,657 servers

Rust Insights

Server profile

HoggyPve

Online, with 0 of 200 players on; ranked #4,427 of every public Rust server, the top 20%. It last wiped 13d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 200 players now 0% full
07-day averagepeak 3
#4,427ranktop 20%
13d agolast wipeno schedule published
7d 14hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5205:0014:0023:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304005:0014:0023:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 20% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 14d 16hThu 12 Nov, 21:00 UTC
  3. 35d 14hThu 3 Dec, 19:00 UTCFW
  4. 42d 16hThu 10 Dec, 21:00 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:00 UTC13d ago 3 – running 2
Thu 1 Oct, 18:30 UTC FW27d ago 3 halved by day 3 14.1 days 0
Thu 17 Sep, 20:22 UTC41d ago 4 halved by day 3 13.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average36/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average42/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average10/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average1/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average0/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does HoggyPve look like once wipe day arrives?

At their busiest, its recent wipes drew 3 players on average. 46 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.

How often does HoggyPve wipe, and on which day?

The wipe rhythm on HoggyPve is every 4 weeks on Thursday at 21:00 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 13 days 7 hours ago.

About the server

How well does HoggyPve perform?

Server fps averaged 9 over 48 hours; the lowest reading was 5. Buildings, deployables and the rest took the entity count as high as 130,322. Memory use peaked at 4,849 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on HoggyPve?

Rust network protocol 2635 and build 168909 on Linux is what HoggyPve runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for HoggyPve, and is it online?

At the time of this check HoggyPve is online. The uptime it reports puts the last restart at about 44 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does HoggyPve sit?

No region is published by HoggyPve. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 64.40.9.103:28369.

Lists and tags

Which meanings sit behind the tags on HoggyPve?

The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what HoggyPve publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does HoggyPve turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry HoggyPve are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on HoggyPve right now?

At the time of this refresh, HoggyPve holds 0 players on 200 slots. Over the past week it peaked at 3 and averaged 0 players. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 2 players.

In the ranking of Rust servers, where does HoggyPve place?

The player-hours ranking for the last seven days puts HoggyPve at #4,427, among the top 20% of all ranked servers.

Settings and rules

What are the settings and rules for HoggyPve?

No gather rate appears in the name of HoggyPve. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on HoggyPve?

HoggyPve runs a procedural map of size 4,250 with seed 1289664800, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto HoggyPve?

Open the console with F1 in Rust and enter client.connect 64.40.9.103:28369. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/STbsTAM is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.