Server profile
[TEST] Warden test server
Offline, with 0 of 10 players on; ranked #2,045 of every public Rust server, the top 9%. It last wiped 23h ago.
Offline 64.40.8.7:28015 checked 23h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 9% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 29 October, 19:03 UTC, in 2d 2h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence
Coming wipes
- 2d 2hThu 29 Oct, 19:03 UTC
- 6d 0hMon 2 Nov, 17:37 UTC
- 9d 2hThu 5 Nov, 19:00 UTCFW
- 13d 0hMon 9 Nov, 17:37 UTC
- 16d 2hThu 12 Nov, 19:03 UTC
- 20d 0hMon 16 Nov, 17:37 UTC
- 23d 2hThu 19 Nov, 19:03 UTC
- 27d 0hMon 23 Nov, 17:37 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 14, 8 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:37 UTC23h ago | – | – | running | 11 |
| Thu 22 Oct, 19:03 UTC4d ago | 14 | held half | 3.9 days | 1 |
| Mon 19 Oct, 19:03 UTC7d ago | 12 | held half | 3 days | 0 |
| Thu 15 Oct, 19:03 UTC11d ago | 6 | held half | 4 days | 0 |
| Mon 12 Oct, 19:03 UTC14d ago | 9 | held half | 3 days | 2 |
| Thu 8 Oct, 19:03 UTC18d ago | 9 | held half | 4 days | 3 |
| Mon 5 Oct, 19:03 UTC21d ago | 6 | held half | 3 days | 2 |
| Thu 1 Oct, 17:54 UTC FW25d ago | 12 | held half | 4 days | 10 |
| Mon 28 Sep, 19:03 UTC28d ago | 8 | held half | 3 days | 3 |
| Thu 24 Sep, 19:03 UTC32d ago | 5 | held half | 4 days | 0 |
| Mon 21 Sep, 19:02 UTC35d ago | 7 | held half | 3 days | 0 |
| Thu 17 Sep, 19:02 UTC39d ago | 12 | held half | 4 days | 4 |
| Mon 14 Sep, 19:03 UTC42d ago | 8 | held half | 3 days | 6 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does [TEST] Warden test server look like once wipe day arrives?
Recent wipes peaked at 11 players on average. 8 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.
How often does [TEST] Warden test server wipe, and on which day?
Wipes on [TEST] Warden test server come every Monday at 17:37 and every Thursday at 19:03 UTC. Thursday 29 October at 19:03 UTC is when the next wipe is due. The world you are playing on now was made 23 hours ago.
About the server
What Rust version is live on [TEST] Warden test server?
Rust network protocol 2635 and build 168909 on Linux is what [TEST] Warden test server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is [TEST] Warden test server, and is it up at the moment?
Offline at the moment, [TEST] Warden test server was last seen 23 hours ago. The last 7 full days gave 114 of 168 hours up, or 68% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for [TEST] Warden test server?
A region is not published by [TEST] Warden test server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 64.40.8.7:28015.
Lists and tags
How should you read the tags listed for [TEST] Warden test server?
These tags come from [TEST] Warden test server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which person or group runs [TEST] Warden test server?
A icefuse.net hostname is published by [TEST] Warden test server, and by 29 other servers we track, which suggests the same operator runs them.
Which Rust Insights filters and lists feature [TEST] Warden test server?
The Rust Insights lists that carry [TEST] Warden test server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on [TEST] Warden test server right now?
[TEST] Warden test server was last seen 23 hours ago and is offline right now. The seven-day average is 4 players, and the highest point in that week was 14.
In the ranking of Rust servers, where does [TEST] Warden test server place?
Player hours over seven days put [TEST] Warden test server at #2,045, within the top 9% of the ranked field.
Settings and rules
How is [TEST] Warden test server configured, and what rules apply?
The name of [TEST] Warden test server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on [TEST] Warden test server?
The game generates the map on [TEST] Warden test server: procedural, size 3,500, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to [TEST] Warden test server?
To connect, start Rust and enter client.connect 64.40.8.7:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://icefuse.com/.
