Server profile
juliusthemonke
Online, with 1 of 60 players on; ranked #5,415 of every public Rust server, the top 24%. It last wiped 26d ago.
Online 64.40.8.248:28199 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 24% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
- 8d 8hThu 5 Nov, 19:00 UTCFW
- 36d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51 UTC FW26d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On juliusthemonke, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.
When does juliusthemonke wipe, and how often?
The only wipe on juliusthemonke is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 15 hours ago.
About the server
How well does juliusthemonke perform?
Server fps averaged 21 over 48 hours; the lowest reading was 5. The world held a peak of 4,557 entities, counting buildings, deployables and all the rest. The highest memory figure was 782 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does juliusthemonke currently run?
Rust network protocol 2635 and build 168909 on Linux is what juliusthemonke runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is juliusthemonke, and is it up at the moment?
Right now juliusthemonke is up and running. Going by the uptime figure it gives, its last restart was around 43 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does juliusthemonke run from?
A region is not published by juliusthemonke. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 64.40.8.248:28199.
Tags
How should you read the tags listed for juliusthemonke?
When the game's server browser reads juliusthemonke, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The slot count is 60; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature juliusthemonke?
The Rust Insights lists that carry juliusthemonke are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on juliusthemonke right now, and how does that number move?
At the time of this refresh, juliusthemonke holds 1 players on 60 slots. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 23:00 UTC, averaging 1 players.
In the ranking of Rust servers, where does juliusthemonke place?
On player hours for the last seven days, juliusthemonke sits at #5,415, inside the top 24% of ranked servers.
Settings and rules
How is juliusthemonke configured, and what rules apply?
The name of juliusthemonke does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
Which map is live on juliusthemonke?
juliusthemonke runs a procedural map of size 1,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to juliusthemonke?
Open the console with F1 in Rust and enter client.connect 64.40.8.248:28199. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
