Server profile
Team Dolny
Online, with 0 of 2 players on; ranked #6,318 of every public Rust server, the top 28%. It last wiped 27d ago.
Online 64.40.8.221:28215 checked 2h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:27 UTC FW27d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Team Dolny?
The average busiest point of its recent wipes was 2 players. 16 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Team Dolny wipe?
Each month Team Dolny wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days have passed since its current world was created.
Server
Does Team Dolny hold a steady frame rate?
Server fps averaged 6 over 48 hours; the lowest reading was 5. At its highest the entity count reached 136,314: buildings, deployables and everything else. It drew as much as 6,794 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on Team Dolny?
Rust network protocol 2635 and build 168909 on Linux is what Team Dolny runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Team Dolny stayed online, and is it up now?
Right now Team Dolny is up and running. The uptime it reports puts the last restart at about 23 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Team Dolny run from?
A region is not published by Team Dolny. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 64.40.8.221:28215.
Server tags
Which meanings sit behind the tags on Team Dolny?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Team Dolny publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Team Dolny turn up among the Rust Insights lists and filters?
Team Dolny appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Team Dolny look like?
Of its 2 slots, Team Dolny currently has 0 filled. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 2 players.
In the ranking of Rust servers, where does Team Dolny place?
Player hours over seven days put Team Dolny at #6,318, within the top 28% of the ranked field.
Rules and settings
What settings and rules apply on Team Dolny?
No gather rate appears in the name of Team Dolny. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Team Dolny?
Team Dolny runs a procedural map of size 4,500 with seed 706327830, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join Team Dolny?
Open the console with F1 in Rust and enter client.connect 64.40.8.221:28215. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.