Server profile
A Rust Server
Online, with 0 of 40 players on; ranked #15,432 of every public Rust server, the top 69%. It last wiped 14d ago.
Online 64.40.8.18:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:13 UTC14d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does A Rust Server look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
How often does A Rust Server wipe, and on which day?
Too few wipes are on record for A Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 14 days 10 hours have passed since its current world was created.
Server
What does performance look like on A Rust Server?
Server fps averaged 5 over 48 hours; the lowest reading was 5. The world held a peak of 48,323 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,917 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is A Rust Server on?
The Rust build is network protocol 2634 and build 167781, running on Linux, for A Rust Server. Joining needs your game on the same protocol, which Steam updates for you.
Has A Rust Server stayed online, and is it up now?
At the time of this check A Rust Server is online. The uptime it reports puts the last restart at about 14 days 8 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for A Rust Server?
No region is published by A Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 64.40.8.18:28015.
Tags
How should you read the tags listed for A Rust Server?
When the game's server browser reads A Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature A Rust Server?
The Rust Insights lists that carry A Rust Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on A Rust Server right now?
At the time of this refresh, A Rust Server holds 0 players on 40 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does A Rust Server place?
Player hours over seven days put A Rust Server at #15,432, within the top 69% of the ranked field.
Rules and settings
How is A Rust Server configured, and what rules apply?
Nothing about gather rate is given in the name of A Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on A Rust Server?
The game generates the map on A Rust Server: procedural, size 3,000, seed 1914201528. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join A Rust Server?
Open the console with F1 in Rust and enter client.connect 64.40.8.18:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.