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Rust Insights

Server profile

A Rust Server

Online, with 0 of 40 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304015:0000:0009:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.1 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:23 UTC27d ago 0 – running 0
Mon 14 Sep, 23:02 UTC44d ago 0 – 17.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average172/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average133/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average48/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average242/700

The short version

Quick answers

From the figures on this page.

Wipe days

What does A Rust Server look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does A Rust Server wipe?

Its rhythm cannot be read yet: A Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 27 days 14 hours ago.

Server details

What does performance look like on A Rust Server?

Average server fps over the last 48 hours was 30, with a floor of 30. At its highest the entity count reached 107,623: buildings, deployables and everything else. The highest memory figure was 7,222 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is A Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for A Rust Server, and is it online?

Right now A Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 3 days 15 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for A Rust Server?

No region is published by A Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 64.40.8.189:30015 is where it answers.

Lists and tags

What is meant by each tag on A Rust Server?

These tags come from A Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; ^x (Unknown flag): Facepunch does not document this flag. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does A Rust Server turn up among the Rust Insights lists and filters?

A Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What does the population of A Rust Server look like?

At the time of this refresh, A Rust Server holds 0 players on 40 slots. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does A Rust Server place?

Player hours over seven days put A Rust Server at #15,335, within the top 69% of the ranked field.

Settings and rules

What settings and rules apply on A Rust Server?

Nothing about gather rate is given in the name of A Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.

What is the map on A Rust Server?

The game generates the map on A Rust Server: procedural, size 5,000, seed 121212. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

How to join

How can you get onto A Rust Server?

To connect, start Rust and enter client.connect 64.40.8.189:30015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Other

^x
Unknown flag Facepunch does not document this flag.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.