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Rust Insights

Server profile

[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]

Online, with 0 of 300 players on; ranked #12,424 of every public Rust server, the top 56%. It last wiped 15d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 300 players now 0% full
07-day averagepeak 1
#12,424ranktop 56%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 56% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.8 days usual gap between real wipes
20% on rhythm of its recent wipes
50 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctSun 18 OctSun 11 Oct
020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 16:13 UTC6d ago 1 – running 0
Sun 18 Oct, 12:55 UTC9d ago 80 halved by day 1 3.1 days 0
Sun 11 Oct, 16:44 UTC15d ago 70 halved by day 1 6.8 days 0
Sat 10 Oct, 22:23 UTC16d ago 70 – 0.8 days 0
Sun 27 Sep, 16:44 UTC29d ago 83 halved by day 1 13.2 days 0
Sun 13 Sep, 16:40 UTC43d ago 53 halved by day 1 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 36 on average32/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average13/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average11/100
  4. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 17 on average7/175
  5. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average10/150
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average8/90

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

Recent wipes peaked at 50 players on average. 11 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

On what schedule does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] wipe?

[US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 23 hours have passed since its current world was created.

Server

Does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] hold a steady frame rate?

Average server fps over the last 48 hours was 30, with a floor of 30. Buildings, deployables and the rest took the entity count as high as 44,003. The highest memory figure was 1,629 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

Running on Windows, [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Has [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] stayed online, and is it up now?

Right now [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] is up and running. Going by the uptime figure it gives, its last restart was around 4 days 3 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

The name of [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] points to North America, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. 64.40.8.185:28010 is where it answers.

Server tags

Which meanings sit behind the tags on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

The tags gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): It holds 300 slots; ts16 (Group limit): No team may exceed 16 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who operates [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

A rustoria.co hostname is published by [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], and by 3 other servers we track, which suggests the same operator runs them.

Where does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] are Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] right now, and how does that number move?

Of its 300 slots, [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players.

In the ranking of Rust servers, where does [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] place?

On player hours for the last seven days, [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] sits at #12,424, inside the top 56% of ranked servers.

Map and rules

What are the settings and rules for [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

Nothing about gather rate is given in the name of [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]. Up to 16 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

Size 2,500 and seed 763996457 define the procedural map on [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

Connecting

How do you connect to [US] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

To connect, start Rust and enter client.connect 64.40.8.185:28010 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/4nuquNn.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts16,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players It holds 300 slots.
ts16
Group limit No team may exceed 16 players.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.