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Rust Insights

Server profile

[EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]

Online, with 0 of 300 players on; ranked #15,022 of every public Rust server, the top 68%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 300 players now 0% full
07-day averagepeak 2
#15,022ranktop 68%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5200:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 21:37 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
01020304000:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 21:37 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 days usual gap between real wipes
50% on rhythm of its recent wipes
92 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctSun 11 OctSat 10 Oct
050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 109, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:37 UTC1d ago – – running 0
Sun 18 Oct, 11:33 UTC10d ago 109 halved by day 1 9.4 days 0
Sun 11 Oct, 12:39 UTC17d ago 84 halved by day 1 7 days 0
Sat 10 Oct, 22:21 UTC18d ago 84 – 0.6 days 0
Sun 27 Sep, 12:42 UTC31d ago 92 halved by day 1 13.4 days 0
Sun 20 Sep, 12:38 UTC38d ago 69 halved by day 1 7 days 0
Sun 13 Sep, 12:54 UTC45d ago 84 halved by day 1 7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average39/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average52/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 77 on average97/700

The short version

Quick answers

From the figures on this page.

Wipe days

What does [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] look like once wipe day arrives?

Recent wipes peaked at 92 players on average. 3 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

On what schedule does [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] wipe?

[EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 hours have passed since its current world was created.

About the server

Does [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] hold a steady frame rate?

Server fps averaged 30 over 48 hours; the lowest reading was 30. The world held a peak of 66,851 entities, counting buildings, deployables and all the rest. It drew as much as 1,741 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] on?

Running on Windows, [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders], and is it up at the moment?

Right now [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] is up and running. Going by the uptime figure it gives, its last restart was around 24 hours ago. The last 7 full days gave 161 of 168 hours up, or 96% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

[EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] publishes no region tag, but Europe is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 205.178.168.128:28020.

Server tags

What is meant by each tag on [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

The tags gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): It holds 300 slots; ts16 (Group limit): A team holds 16 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

[EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] and 3 other servers we track all publish a rustoria.co hostname, so the same operator most likely runs them.

On which Rust Insights lists does [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] appear?

These Rust Insights lists include [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

How many players are on [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] right now, and how does that number move?

At the time of this refresh, [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] holds 0 players on 300 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 21:00 UTC, with an average of 0 players.

In the ranking of Rust servers, where does [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] place?

On player hours for the last seven days, [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] sits at #15,022, inside the top 68% of ranked servers.

Rules and settings

What are the settings and rules for [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

Nothing about gather rate is given in the name of [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]. 16 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

[EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders] runs a procedural map of size 3,000 with seed 123123, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

How to join

What is the way to join [EU] Rustoria.co - Base Invaders [rustoria.co/baseinvaders]?

Open the console with F1 in Rust and enter client.connect 205.178.168.128:28020. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/4nuquNn.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players It holds 300 slots.
ts16
Group limit A team holds 16 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.