Server profile
Hawky Sucks
Online, with 0 of 15 players on; ranked #4,640 of every public Rust server, the top 21%. It last wiped 26d ago.
Online 64.40.8.13:28115 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW26d ago | 5 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Hawky Sucks?
At their busiest, its recent wipes drew 5 players on average. 33 hours after the latest wipe, the crowd peaked.
When does Hawky Sucks wipe, and how often?
Each month Hawky Sucks wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 26 days 3 hours ago.
Server details
Does Hawky Sucks hold a steady frame rate?
The 48-hour average for server fps is 8, and 5 was the lowest seen. At its highest the entity count reached 33,430: buildings, deployables and everything else. Memory use peaked at 1,816 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Hawky Sucks on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Hawky Sucks. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Hawky Sucks, and is it online?
Hawky Sucks is currently reachable and online. The uptime it reports puts the last restart at about 7 hours ago. It spent 133 of the last 7 full days' 168 hours up, 79% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Hawky Sucks?
No region is published by Hawky Sucks. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 64.40.8.13:28115.
Lists and tags
How should you read the tags listed for Hawky Sucks?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what Hawky Sucks publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Hawky Sucks?
These Rust Insights lists include Hawky Sucks: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of Hawky Sucks look like?
At the time of this refresh, Hawky Sucks holds 0 players on 15 slots. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 23:00 UTC, with an average of 1 players.
Where does Hawky Sucks sit in the rankings?
Player hours over seven days put Hawky Sucks at #4,640, within the top 21% of the ranked field.
Map and rules
What are the settings and rules for Hawky Sucks?
No gather rate appears in the name of Hawky Sucks. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Hawky Sucks?
Size 2,500 and seed 12345 define the procedural map on Hawky Sucks, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join Hawky Sucks?
Type client.connect 64.40.8.13:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.