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Server profile · NA

[US]Royal Family Gaming|Vanilla|Main|Biweekly|

Online, with 0 of 50 players on; ranked #3,300 of every public Rust server, the top 15%. It last wiped 13d ago.

Filed under biweekly wipes vanillacarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
17-day averagepeak 4
#3,300ranktop 15% · #544 in NA
13d agolast wipebiweekly schedule
22hnext wipeThu 29 Oct, 20:34 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5222:0007:0016:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608022:0007:0016:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 20:34 UTC, in 22h. Its biweekly schedule tag · low confidence

14 days usual gap between real wipes
100% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
0% crowd held else halves by day 2.5

Coming wipes

  1. 22hThu 29 Oct, 20:34 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 22hThu 12 Nov, 20:34 UTC
  4. 28d 22hThu 26 Nov, 20:34 UTC
  5. 35d 21hThu 3 Dec, 19:00 UTCFW
  6. 42d 22hThu 10 Dec, 20:34 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:34 UTC13d ago 5 – running 0
Thu 1 Oct, 17:34 UTC FW27d ago 3 halved by day 3 14.1 days 0
Thu 17 Sep, 18:11 UTC41d ago 6 halved by day 2 14 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 102 on average39/200
  2. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 71 on average32/200
  3. Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 43 on average23/200
  4. Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average42/100
  5. Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 29 on average12/200
  6. Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 29 on average7/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [US]Royal Family Gaming|Vanilla|Main|Biweekly| look like once wipe day arrives?

At their busiest, its recent wipes drew 5 players on average. The peak crowd on this wipe came 3 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.5.

How often does [US]Royal Family Gaming|Vanilla|Main|Biweekly| wipe, and on which day?

Its tag sets the prediction: too few wipes on [US]Royal Family Gaming|Vanilla|Main|Biweekly| are on record to confirm the schedule. Thursday 29 October at 20:34 UTC is when the next wipe is due. The world you are playing on now was made 13 days 1 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server

How well does [US]Royal Family Gaming|Vanilla|Main|Biweekly| perform?

Server fps averaged 60 over 48 hours; the lowest reading was 59. At its highest the entity count reached 87,425: buildings, deployables and everything else. Memory use peaked at 3,845 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [US]Royal Family Gaming|Vanilla|Main|Biweekly| currently run?

Running on Linux, [US]Royal Family Gaming|Vanilla|Main|Biweekly| is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has [US]Royal Family Gaming|Vanilla|Main|Biweekly| stayed online, and is it up now?

[US]Royal Family Gaming|Vanilla|Main|Biweekly| is currently reachable and online. The uptime it reports puts the last restart at about 4 hours ago. The last 7 full days gave 160 of 168 hours up, or 95% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [US]Royal Family Gaming|Vanilla|Main|Biweekly| run from?

With its NA tag, [US]Royal Family Gaming|Vanilla|Main|Biweekly| lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 64.40.8.117:28024 is where it answers.

Server tags

How should you read the tags listed for [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

These tags come from [US]Royal Family Gaming|Vanilla|Main|Biweekly| and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts12 (Group limit): No team may exceed 12 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Find it in the browser under North America; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The same operator probably runs them: [US]Royal Family Gaming|Vanilla|Main|Biweekly| publishes a rfgam.ing hostname, and so do 11 other servers we track.

Where does [US]Royal Family Gaming|Vanilla|Main|Biweekly| turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [US]Royal Family Gaming|Vanilla|Main|Biweekly| are Best Rust community servers, North American Rust servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

How many players are on [US]Royal Family Gaming|Vanilla|Main|Biweekly| right now, and how does that number move?

Of its 50 slots, [US]Royal Family Gaming|Vanilla|Main|Biweekly| currently has 0 filled. Over the past week it peaked at 4 and averaged 1 players. Its strongest hour in the past 48 was 00:00 UTC, with an average of 2 players.

How does [US]Royal Family Gaming|Vanilla|Main|Biweekly| compare with other Rust servers in the ranking?

In North America, [US]Royal Family Gaming|Vanilla|Main|Biweekly| is #544; across all ranked servers it is #3,300 on seven-day player hours, in the top 15%.

Rules and settings

What are the settings and rules for [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

Nothing about gather rate is given in the name of [US]Royal Family Gaming|Vanilla|Main|Biweekly|. The group cap stands at 12 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. It runs plugins, Carbon of them. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

Size 3,650, custom map, [US]Royal Family Gaming|Vanilla|Main|Biweekly|: the file is published and can be downloaded from this page.

Connecting

How can you get onto [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

To connect, start Rust and enter client.connect 64.40.8.117:28024 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://royalfamilygaming.com/ is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmrust,cs168909,ts12,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts12
Group limit No team may exceed 12 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America Find it in the browser under North America.

Other

rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.