Server profile
My Rust server | Powered by AMP
Offline, with 0 of 100 players on; ranked #16,789 of every public Rust server, the top 72%. It last wiped 43d ago.
Offline 64.33.202.180:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does My Rust server | Powered by AMP wipe, and how often?
Its rhythm cannot be read yet: My Rust server | Powered by AMP has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 43 days 13 hours ago.
Server
On what version does My Rust server | Powered by AMP currently run?
The Rust build is network protocol 2633 and build 163794, running on Windows, for My Rust server | Powered by AMP. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for My Rust server | Powered by AMP, and is it online?
The last sighting of My Rust server | Powered by AMP was 32 days 4 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
What location is listed for My Rust server | Powered by AMP?
There is no region published for My Rust server | Powered by AMP. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 64.33.202.180:28015 is where it answers.
Server tags
What is meant by each tag on My Rust server | Powered by AMP?
When the game's server browser reads My Rust server | Powered by AMP, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does My Rust server | Powered by AMP appear?
My Rust server | Powered by AMP appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on My Rust server | Powered by AMP right now, and how does that number move?
The last time My Rust server | Powered by AMP was seen online was 32 days 4 hours ago, and it is offline now.
In the ranking of Rust servers, where does My Rust server | Powered by AMP place?
Player hours over seven days put My Rust server | Powered by AMP at #16,789, within the top 72% of the ranked field.
Map and rules
What settings and rules apply on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on My Rust server | Powered by AMP?
My Rust server | Powered by AMP runs a procedural map of size 2,000 with seed 1476098339, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join My Rust server | Powered by AMP?
To connect, start Rust and enter client.connect 64.33.202.180:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.