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Rust Insights

Server profile

TJA4-TEST

Online, with 0 of 1000 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 58d ago.

Filed under moddedoxide
Launch Rust and join
0/ 1000 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
58d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040023:0008:0017:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average88/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average91/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average76/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does TJA4-TEST wipe, and how often?

Too few wipes are on record for TJA4-TEST to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 58 days 8 hours have passed since its current world was created.

Server details

How well does TJA4-TEST perform?

Server fps averaged 222 over 48 hours; the lowest reading was 194. At its highest the entity count reached 14,996: buildings, deployables and everything else. It drew as much as 5,524 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is TJA4-TEST on?

The Rust build is network protocol 2632 and build 161125, running on Linux, for TJA4-TEST. The same protocol is required to join, and Steam takes care of updating it.

Has TJA4-TEST stayed online, and is it up now?

TJA4-TEST is currently reachable and online. Going by the uptime figure it gives, its last restart was around 8 days 14 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does TJA4-TEST sit?

No region is published by TJA4-TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 64.31.32.5:28015.

Server tags

Which meanings sit behind the tags on TJA4-TEST?

When the game's server browser reads TJA4-TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2632 (Protocol): To join you need the same version; protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does TJA4-TEST turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry TJA4-TEST are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on TJA4-TEST right now, and how does that number move?

Of its 1,000 slots, TJA4-TEST currently has 0 filled. Its average over seven days comes to 0 players.

Where does TJA4-TEST sit in the rankings?

On player hours for the last seven days, TJA4-TEST sits at #15,339, inside the top 69% of ranked servers.

Map and rules

How is TJA4-TEST configured, and what rules apply?

No gather rate appears in the name of TJA4-TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on TJA4-TEST?

Size 2,000 and seed 1337 define the procedural map on TJA4-TEST, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join TJA4-TEST?

Open the console with F1 in Rust and enter client.connect 64.31.32.5:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1000
Max players It holds 1,000 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2632
Protocol To join you need the same version; protocol 2632.
cs161125
Build The game build is 161125.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.