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Rust Insights

Server profile

Die Jedi Scum

Offline, with 0 of 1000 players on; ranked #15,388 of every public Rust server, the top 70%. It last wiped 79d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 1000 players now 0% full
07-day averagepeak –
#15,388ranktop 70%
79d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0023:0001:0004:0006:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608020:0023:0001:0004:0006:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average185/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average178/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average159/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average55/1000

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Die Jedi Scum wipe, and on which day?

Too few wipes are on record for Die Jedi Scum to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 79 days 18 hours ago.

About the server

How well does Die Jedi Scum perform?

Server fps averaged 60 over 48 hours; the lowest reading was 56. Buildings, deployables and the rest took the entity count as high as 82,725. It drew as much as 2,102 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Die Jedi Scum currently run?

Running on Linux, Die Jedi Scum is on Rust network protocol 2632 and build 161125. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Die Jedi Scum, and is it up at the moment?

Die Jedi Scum is offline at the moment; the last time it was seen was 34 hours ago. The uptime it reports puts the last restart at about 22 hours ago. The last 7 full days gave 154 of 168 hours up, or 92% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Die Jedi Scum sit?

No region is published by Die Jedi Scum. Rust Insights reports the location a server declares, not the physical place of the machine. 64.31.32.2:28015 is where it answers.

Server tags

Which meanings sit behind the tags on Die Jedi Scum?

When the game's server browser reads Die Jedi Scum, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Die Jedi Scum turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Die Jedi Scum are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of Die Jedi Scum look like?

Die Jedi Scum is offline at the moment; the last sighting was 34 hours ago. A seven-day average of 0 players puts the last week in context.

Where does Die Jedi Scum sit in the rankings?

On player hours for the last seven days, Die Jedi Scum sits at #15,388, inside the top 70% of ranked servers.

Rules and settings

What settings and rules apply on Die Jedi Scum?

The name of Die Jedi Scum does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.

What is the map on Die Jedi Scum?

Die Jedi Scum runs a procedural map of size 3,750 with seed 571006982, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto Die Jedi Scum?

Type client.connect 64.31.32.2:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://qonix.co.

The small print

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1000
Max players 1,000 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2632
Protocol Matching versions are required, and the protocol is 2632.
cs161125
Build The game build is 161125.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.