Server profile
[US] Cobalt Island Main 1.5x | Vanilla
Online, with 1 of 150 players on; ranked #3,519 of every public Rust server, the top 16%. It last wiped 9d ago.
Online 64.20.33.110:28015 checked 5m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 16% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 18:11 UTC9d ago | 7 | – | running | 0 |
| Thu 1 Oct, 17:56 UTC FW25d ago | 6 | halved by day 5 | 16 days | 2 |
| Fri 25 Sep, 19:01 UTC31d ago | 6 | held half | 6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs7/75
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The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at [US] Cobalt Island Main 1.5x | Vanilla?
Recent wipes peaked at 6 players on average. The peak crowd on this wipe came 26 hours after it started. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 5.
When does [US] Cobalt Island Main 1.5x | Vanilla wipe, and how often?
There is no next wipe to predict: [US] Cobalt Island Main 1.5x | Vanilla wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 9 days 22 hours have passed since its current world was created.
Server
What does performance look like on [US] Cobalt Island Main 1.5x | Vanilla?
Average server fps over the last 48 hours was 36, with a floor of 25. The world held a peak of 43,913 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,388 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does [US] Cobalt Island Main 1.5x | Vanilla currently run?
Rust network protocol 2635 and build 168909 on Linux is what [US] Cobalt Island Main 1.5x | Vanilla runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [US] Cobalt Island Main 1.5x | Vanilla, and is it up at the moment?
Right now [US] Cobalt Island Main 1.5x | Vanilla is up and running. The uptime it reports puts the last restart at about 9 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for [US] Cobalt Island Main 1.5x | Vanilla?
[US] Cobalt Island Main 1.5x | Vanilla publishes no region tag, but North America is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 64.20.33.110:28015.
Lists and tags
What is meant by each tag on [US] Cobalt Island Main 1.5x | Vanilla?
When the game's server browser reads [US] Cobalt Island Main 1.5x | Vanilla, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts6 (Group limit): A team holds 6 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does [US] Cobalt Island Main 1.5x | Vanilla turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry [US] Cobalt Island Main 1.5x | Vanilla are 1.5x Rust servers, explained, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.
Player counts
How many players are on [US] Cobalt Island Main 1.5x | Vanilla right now?
Of its 150 slots, [US] Cobalt Island Main 1.5x | Vanilla currently has 1 filled. The seven-day average is 1 players, and the highest point in that week was 6. Look at the last 48 hours and the peak hour is 21:00 UTC, at 2 players on average.
Where does [US] Cobalt Island Main 1.5x | Vanilla sit in the rankings?
The player-hours ranking for the last seven days puts [US] Cobalt Island Main 1.5x | Vanilla at #3,519, among the top 16% of all ranked servers.
Settings and rules
What are the settings and rules for [US] Cobalt Island Main 1.5x | Vanilla?
Going by its name, [US] Cobalt Island Main 1.5x | Vanilla gathers at 1.5x. The group cap stands at 6 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on [US] Cobalt Island Main 1.5x | Vanilla?
Size 3,200 and seed 1337 define the procedural map on [US] Cobalt Island Main 1.5x | Vanilla, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
How to join
How do you connect to [US] Cobalt Island Main 1.5x | Vanilla?
Type client.connect 64.20.33.110:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://cobaltgamers.com/.
