Server profile
Test Server
Offline, with 0 of 10 players on; ranked #15,398 of every public Rust server. It last wiped 42d ago.
Offline 64.183.233.162:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Test Server wipe, and on which day?
Too few wipes are on record for Test Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 42 days 3 hours have passed since its current world was created.
About the server
Which Rust version is Test Server on?
Rust network protocol 2633 and build 163794 on Windows is what Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has Test Server stayed online, and is it up now?
The last sighting of Test Server was 38 days 15 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 15 September 2026.
What location is listed for Test Server?
There is no region published for Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. 64.183.233.162:28015 is where it answers.
Server tags
What is meant by each tag on Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Test Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Test Server?
These Rust Insights lists include Test Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Test Server right now, and how does that number move?
Test Server was last seen 38 days 15 hours ago and is offline right now.
Where does Test Server sit in the rankings?
On player hours for the last seven days, Test Server sits at #15,398, inside the top – of ranked servers.
Map and rules
How is Test Server configured, and what rules apply?
The name of Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test Server?
A procedural map, generated by the game, is what Test Server runs.
Connecting
What is the way to join Test Server?
To connect, start Rust and enter client.connect 64.183.233.162:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.