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Rust Insights

Server profile

RunicGateway rust-carbon rig

Online, with 0 of 20 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 23d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.5 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 5 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:50 UTC23d ago 1 – running 0
Tue 29 Sep, 22:53 UTC29d ago 0 – 5.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average65/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average99/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average31/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at RunicGateway rust-carbon rig?

Recent wipes peaked at 0 players on average. 44 hours into the latest wipe, the crowd on the server reached its peak.

When does RunicGateway rust-carbon rig wipe, and how often?

Too few wipes are on record for RunicGateway rust-carbon rig to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 23 days 19 hours ago.

Server

How well does RunicGateway rust-carbon rig perform?

The 48-hour average for server fps is 18, and 5 was the lowest seen. At its highest the entity count reached 208,300: buildings, deployables and everything else. Memory use peaked at 6,921 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on RunicGateway rust-carbon rig?

The Rust build is network protocol 2635 and build 168909, running on Linux, for RunicGateway rust-carbon rig. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for RunicGateway rust-carbon rig, and is it online?

Right now RunicGateway rust-carbon rig is up and running. Going by the uptime figure it gives, its last restart was around 2 days 16 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 16 September 2026.

What location is listed for RunicGateway rust-carbon rig?

A region is not published by RunicGateway rust-carbon rig. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 64.183.233.162:21005.

Lists and tags

How should you read the tags listed for RunicGateway rust-carbon rig?

When the game's server browser reads RunicGateway rust-carbon rig, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature RunicGateway rust-carbon rig?

RunicGateway rust-carbon rig appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on RunicGateway rust-carbon rig right now?

RunicGateway rust-carbon rig shows 0 players at the moment, against 20 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does RunicGateway rust-carbon rig place?

Player hours over seven days put RunicGateway rust-carbon rig at #15,341, within the top 69% of the ranked field.

Settings and rules

How is RunicGateway rust-carbon rig configured, and what rules apply?

No gather rate appears in the name of RunicGateway rust-carbon rig. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

Which map is live on RunicGateway rust-carbon rig?

RunicGateway rust-carbon rig runs a procedural map of size 6,000 with seed 981448696, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto RunicGateway rust-carbon rig?

Open the console with F1 in Rust and enter client.connect 64.183.233.162:21005. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.