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Live edition42,340 playing on 11,701 servers

Rust Insights

Server profile

Testers Like Us

Online, with 0 of 100 players on; ranked #11,798 of every public Rust server, the top 53%. It last wiped 25d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 2
#11,798ranktop 53%
25d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304002:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average8/200
  2. Builders Like UsNA · groups of 32+ · monthly · 2 on average0/100
  3. TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average3/200
  4. Zyzzx's Hangout2NA · groups of 8+ · monthly · 1 on average0/50
  5. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average173/999
  6. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average21/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Testers Like Us wipe, and how often?

An estimate from the force wipe gives the next wipe on Testers Like Us. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 25 days 10 hours ago. Wipes run monthly, as its tags say.

Server details

Does Testers Like Us hold a steady frame rate?

Server fps averaged 30 over 48 hours; the lowest reading was 30. Buildings, deployables and the rest took the entity count as high as 105,203. Memory use peaked at 3,323 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Testers Like Us on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Testers Like Us. The same protocol is required to join, and Steam takes care of updating it.

Has Testers Like Us stayed online, and is it up now?

Testers Like Us is currently reachable and online. About 28 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 19 October 2026 is when Rust Insights first saw it.

Where does Testers Like Us run from?

No region tag comes from Testers Like Us, though the name suggests North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 64.181.90.238:28015.

Lists and tags

How should you read the tags listed for Testers Like Us?

These tags come from Testers Like Us and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts32 (Group limit): No team may exceed 32 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): This is a roleplay server; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^k (Build server): Base design and practice are the point; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Testers Like Us turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Testers Like Us are Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live, Rust roleplay servers and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on Testers Like Us right now, and how does that number move?

Testers Like Us shows 0 players at the moment, against 100 slots. Over the past week it peaked at 2 and averaged 0 players.

Where does Testers Like Us sit in the rankings?

On player hours for the last seven days, Testers Like Us sits at #11,798, inside the top 53% of ranked servers.

Settings and rules

What are the settings and rules for Testers Like Us?

No gather rate appears in the name of Testers Like Us. Up to 32 players can join one group. You get build & creative as the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on Testers Like Us?

Size 5,000 and seed 1154402549 define the procedural map on Testers Like Us, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

How to join

What is the way to join Testers Like Us?

Open the console with F1 in Rust and enter client.connect 64.181.90.238:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/MwWEY9pxq8.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^r,^c,^k,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts32
Group limit No team may exceed 32 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^r
Roleplay This is a roleplay server.
^c
Creative A sandbox: nothing is gathered and you build freely.
^k
Build server Base design and practice are the point.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.