Server profile
nameserver
Offline, with 0 of 15 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 1d ago.
Offline 62.83.11.97:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 40 hours ago.
Server details
Which Rust version is nameserver on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
How reliable is nameserver, and is it up at the moment?
nameserver is offline at the moment; the last time it was seen was 39 hours ago. Of the 24 hours in the last 1 full day, 0 were up, 0% of the time. On 27 October 2026 is when Rust Insights first saw it.
In which location does nameserver sit?
No region is published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 62.83.11.97:28015.
Server tags
What is meant by each tag on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include nameserver: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on nameserver right now, and how does that number move?
The last time nameserver was seen online was 39 hours ago, and it is offline now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does nameserver place?
Player hours over seven days put nameserver at #15,349, within the top 69% of the ranked field.
Map and rules
How is nameserver configured, and what rules apply?
The name of nameserver does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
The map on nameserver is procedural and the game generates it.
Join
How do you connect to nameserver?
To connect, start Rust and enter client.connect 62.83.11.97:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.