Server profile
Rust Test Server
Offline, with 1 of 10 players on; ranked #13,624 of every public Rust server, the top 62%. It last wiped 18d ago.
Offline 62.60.244.67:28015 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Rust Test Server wipe, and how often?
Its rhythm cannot be read yet: Rust Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 18 days 5 hours have passed since its current world was created.
Server
What Rust version is live on Rust Test Server?
The Rust build is network protocol 2634 and build 167398, running on Windows, for Rust Test Server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Rust Test Server, and is it up at the moment?
Rust Test Server is offline at the moment; the last time it was seen was 18 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 10 October 2026 is when Rust Insights first saw it.
Where does Rust Test Server run from?
There is no region published for Rust Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 62.60.244.67:28015 is where it answers.
Tags
How should you read the tags listed for Rust Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rust Test Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Rust Test Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Rust Test Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rust Test Server right now?
Rust Test Server was last seen 18 days 4 hours ago and is offline right now.
How does Rust Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust Test Server at #13,624, among the top 62% of all ranked servers.
Map and rules
How is Rust Test Server configured, and what rules apply?
No gather rate appears in the name of Rust Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Rust Test Server?
The game generates the map on Rust Test Server, which is procedural.
Connecting
How do you connect to Rust Test Server?
Open the console with F1 in Rust and enter client.connect 62.60.244.67:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.