Server profile
Living World - AI Players V1.0
Offline, with 1 of 20 players on; ranked #14,386 of every public Rust server, the top 60%. It last wiped 27d ago.
Offline 62.45.102.17:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:32 UTC27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Living World - AI Players V1.0?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Living World - AI Players V1.0 wipe?
Its rhythm cannot be read yet: Living World - AI Players V1.0 has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 2 hours ago.
About the server
Which Rust version is Living World - AI Players V1.0 on?
The Rust build is network protocol 2633 and build 163207, running on Windows, for Living World - AI Players V1.0. You can only join if your game is on the same protocol; Steam handles that update.
Has Living World - AI Players V1.0 stayed online, and is it up now?
Living World - AI Players V1.0 is offline at the moment; the last time it was seen was 27 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Living World - AI Players V1.0 sit?
A region is not published by Living World - AI Players V1.0. Rust Insights reports the location a server declares, not the physical place of the machine. 62.45.102.17:28015 is where it answers.
Tags
Which meanings sit behind the tags on Living World - AI Players V1.0?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon are what Living World - AI Players V1.0 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Living World - AI Players V1.0 appear?
The Rust Insights lists that carry Living World - AI Players V1.0 are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of Living World - AI Players V1.0 look like?
Living World - AI Players V1.0 is offline at the moment; the last sighting was 27 days 1 hours ago.
Where does Living World - AI Players V1.0 sit in the rankings?
The player-hours ranking for the last seven days puts Living World - AI Players V1.0 at #14,386, among the top 60% of all ranked servers.
Settings and rules
What settings and rules apply on Living World - AI Players V1.0?
No gather rate appears in the name of Living World - AI Players V1.0. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Living World - AI Players V1.0?
The game generates the map on Living World - AI Players V1.0, which is procedural.
Connecting
How do you connect to Living World - AI Players V1.0?
Open the console with F1 in Rust and enter client.connect 62.45.102.17:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.