Server profile
nameserver
Offline, with 0 of 2 players on. It last wiped 121d ago.
Offline 62.33.43.207:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 121 days 15 hours ago.
About the server
On what version does nameserver currently run?
Rust network protocol 2627 and build 154033 on Windows is what nameserver runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for nameserver, and is it online?
Offline at the moment, nameserver was last seen 45 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for nameserver?
There is no region published for nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 62.33.43.207:28015.
Tags
What is meant by each tag on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2627 (Protocol): Your game must run the same version to join: the protocol is 2627; cs154033 (Build): Build 154033 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
nameserver appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on nameserver right now, and how does that number move?
nameserver was last seen 45 days 9 hours ago and is offline right now.
Map and rules
What are the settings and rules for nameserver?
The name of nameserver does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on nameserver?
The game generates the map on nameserver, which is procedural.
Join
What is the way to join nameserver?
Open the console with F1 in Rust and enter client.connect 62.33.43.207:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.