Server profile
Radmin Local
Offline, with 0 of 10 players on; ranked #15,394 of every public Rust server, the top 71%. It last wiped 14d ago.
Offline 62.33.199.151:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Radmin Local wipe?
Too few wipes are on record for Radmin Local to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 14 days 20 hours ago.
About the server
On what version does Radmin Local currently run?
The Rust build is network protocol 2634 and build 167584, running on Windows, for Radmin Local. You can only join if your game is on the same protocol; Steam handles that update.
Has Radmin Local stayed online, and is it up now?
Radmin Local is offline at the moment; the last time it was seen was 14 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 October 2026.
Where does Radmin Local run from?
No region is published by Radmin Local. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 62.33.199.151:28015 is where it answers.
Tags
How should you read the tags listed for Radmin Local?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Radmin Local publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Radmin Local appear?
These Rust Insights lists include Radmin Local: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Radmin Local right now, and how does that number move?
Radmin Local is offline at the moment; the last sighting was 14 days 20 hours ago.
In the ranking of Rust servers, where does Radmin Local place?
Player hours over seven days put Radmin Local at #15,394, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for Radmin Local?
No gather rate appears in the name of Radmin Local. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Radmin Local?
The game generates the map on Radmin Local, which is procedural.
Connecting
How do you connect to Radmin Local?
Open the console with F1 in Rust and enter client.connect 62.33.199.151:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.