Server profile
Dusty261
Online, with 0 of 60 players on; ranked #8,252 of every public Rust server, the top 37%. It last wiped 19d ago.
Online 62.129.150.101:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 17:03 UTC19d ago | 5 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Dusty261 look like once wipe day arrives?
Recent wipes peaked at 5 players on average. 2 hours after the latest wipe, the crowd peaked.
How often does Dusty261 wipe, and on which day?
Too few wipes are on record for Dusty261 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 19 days 19 hours have passed since its current world was created.
About the server
Does Dusty261 hold a steady frame rate?
Average server fps over the last 48 hours was 47, with a floor of 39. At its highest the entity count reached 36,629: buildings, deployables and everything else. It drew as much as 2,167 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Dusty261?
Running on Windows, Dusty261 is on Rust network protocol 2332. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Dusty261, and is it up at the moment?
Dusty261 is currently reachable and online. About 3 days 21 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 8 October 2026 is when Rust Insights first saw it.
In which location does Dusty261 sit?
There is no region published for Dusty261. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 62.129.150.101:28015.
Server tags
Which meanings sit behind the tags on Dusty261?
These tags come from Dusty261 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots in total; v2332 (Protocol): To join you need the same version; protocol 2332; ptrak (Networking): Rust's standard network layer, RakNet, carries it; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; h955eb6e7 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Dusty261 turn up among the Rust Insights lists and filters?
These Rust Insights lists include Dusty261: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded.
Player counts
How many players are on Dusty261 right now, and how does that number move?
Of its 60 slots, Dusty261 currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 21:00 UTC, with an average of 1 players.
How does Dusty261 compare with other Rust servers in the ranking?
On player hours for the last seven days, Dusty261 sits at #8,252, inside the top 37% of ranked servers.
Settings and rules
What settings and rules apply on Dusty261?
Nothing about gather rate is given in the name of Dusty261. No group limit is published. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. The server has Valve's VAC anti-cheat switched off.
Which map is live on Dusty261?
The game generates the map on Dusty261: procedural, size 2,700, seed 1234567. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Dusty261?
To connect, start Rust and enter client.connect 62.129.150.101:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.