Server profile
Pico Local Test
Offline, with 1 of 2 players on; ranked #13,607 of every public Rust server, the top 61%. It last wiped 20d ago.
Offline 62.101.160.208:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Pico Local Test wipe, and how often?
The record of Pico Local Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 20 days 2 hours have passed since its current world was created.
About the server
Which Rust version is Pico Local Test on?
Rust network protocol 2634 and build 167231 on Windows is what Pico Local Test runs. The same protocol is required to join, and Steam takes care of updating it.
Has Pico Local Test stayed online, and is it up now?
Pico Local Test is offline at the moment; the last time it was seen was 19 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 9 October 2026.
What location is listed for Pico Local Test?
A region is not published by Pico Local Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 62.101.160.208:28015.
Server tags
What is meant by each tag on Pico Local Test?
These tags come from Pico Local Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Pico Local Test?
The Rust Insights lists that carry Pico Local Test are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Pico Local Test right now?
Pico Local Test was last seen 19 days 17 hours ago and is offline right now.
How does Pico Local Test compare with other Rust servers in the ranking?
Player hours over seven days put Pico Local Test at #13,607, within the top 61% of the ranked field.
Map and rules
How is Pico Local Test configured, and what rules apply?
No gather rate appears in the name of Pico Local Test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.
Which map is live on Pico Local Test?
A procedural map, generated by the game, is what Pico Local Test runs.
Connecting
How can you get onto Pico Local Test?
Open the console with F1 in Rust and enter client.connect 62.101.160.208:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.