Server profile
RustCraft PVE
Online, with 0 of 50 players on; ranked #3,334 of every public Rust server, the top 15%. It last wiped 26d ago.
Online 58.96.38.211:28015 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 15% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:58 UTC FW26d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at RustCraft PVE?
Recent wipes peaked at 2 players on average. 4 hours into the latest wipe, the crowd on the server reached its peak.
When does RustCraft PVE wipe, and how often?
Each month RustCraft PVE wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 26 days 14 hours ago.
Server
What does performance look like on RustCraft PVE?
Average server fps over the last 48 hours was 44, with a floor of 22. The world held a peak of 179,804 entities, counting buildings, deployables and all the rest. Memory use peaked at 12,779 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does RustCraft PVE currently run?
Running on Windows, RustCraft PVE is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for RustCraft PVE, and is it online?
RustCraft PVE is currently reachable and online. The uptime it reports puts the last restart at about 29 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for RustCraft PVE?
No region is published by RustCraft PVE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 58.96.38.211:28015.
Tags
What is meant by each tag on RustCraft PVE?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what RustCraft PVE publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does RustCraft PVE turn up among the Rust Insights lists and filters?
These Rust Insights lists include RustCraft PVE: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on RustCraft PVE right now?
Of its 50 slots, RustCraft PVE currently has 0 filled. Over the past week it peaked at 4 and averaged 1 players. Its strongest hour in the past 48 was 02:00 UTC, with an average of 1 players.
Where does RustCraft PVE sit in the rankings?
Player hours over seven days put RustCraft PVE at #3,334, within the top 15% of the ranked field.
Map and rules
What are the settings and rules for RustCraft PVE?
The name of RustCraft PVE does not state a gather rate. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on RustCraft PVE?
RustCraft PVE runs a procedural map of size 5,000 with seed 1922716, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to RustCraft PVE?
Type client.connect 58.96.38.211:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.