Server profile
RCE-RustCoreEsport
Online, with 0 of 50 players on; ranked #7,925 of every public Rust server, the top 36%. It makes a new world every few hours rather than wiping.
Online 57.129.186.69:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:42 UTC13h ago | – | – | – | 0 |
| Wed 28 Oct, 09:10 UTC14h ago | – | – | – | 0 |
| Tue 27 Oct, 16:14 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 15:37 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 14:56 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 17:41 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 14:30 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 13:19 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 12:54 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 09:22 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 14:30 UTC4d ago | – | – | – | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does RCE-RustCoreEsport wipe, and on which day?
A new world arrives every few hours on RCE-RustCoreEsport, and because no wipe schedule is kept, none of those resets counts as a wipe.
About the server
What does performance look like on RCE-RustCoreEsport?
The 48-hour average for server fps is 185, and 45 was the lowest seen. The world held a peak of 64,551 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,628 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does RCE-RustCoreEsport currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for RCE-RustCoreEsport. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RCE-RustCoreEsport, and is it online?
Right now RCE-RustCoreEsport is up and running. About 12 hours ago is when it last restarted, judged from the uptime it reports. The last 3 full days gave 70 of 72 hours up, or 97% of the time. Rust Insights first logged this server on 24 October 2026.
In which location does RCE-RustCoreEsport sit?
No region is published by RCE-RustCoreEsport. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 57.129.186.69:28015.
Server tags
What is meant by each tag on RCE-RustCoreEsport?
These tags come from RCE-RustCoreEsport and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RCE-RustCoreEsport appear?
These Rust Insights lists include RCE-RustCoreEsport: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
How many players are on RCE-RustCoreEsport right now?
At the time of this refresh, RCE-RustCoreEsport holds 0 players on 50 slots. A weekly average of 0 players goes with a peak of 3. Its strongest hour in the past 48 was 16:00 UTC, with an average of 2 players.
How does RCE-RustCoreEsport compare with other Rust servers in the ranking?
Player hours over seven days put RCE-RustCoreEsport at #7,925, within the top 36% of the ranked field.
Settings and rules
How is RCE-RustCoreEsport configured, and what rules apply?
No gather rate appears in the name of RCE-RustCoreEsport. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on RCE-RustCoreEsport?
Size 3,500 and seed 471471404 define the procedural map on RCE-RustCoreEsport, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to RCE-RustCoreEsport?
Type client.connect 57.129.186.69:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.