Server profile
A Rust Server
Offline, with 1 of 10 players on; ranked #5,572 of every public Rust server, the top 25%. It last wiped 1d ago.
Offline 57.128.229.173:25580 checked 1h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:39 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 13:52 UTC4d ago | 2 | – | 3.1 days | 0 |
| Fri 16 Oct, 09:28 UTC12d ago | 5 | held half | 8.2 days | 1 |
| Sun 11 Oct, 12:37 UTC17d ago | 5 | held half | 4.9 days | 4 |
| Sat 10 Oct, 09:23 UTC18d ago | 12 | – | 1.1 days | 0 |
| Fri 9 Oct, 10:34 UTC19d ago | 12 | – | 1 days | 0 |
| Thu 8 Oct, 16:00 UTC20d ago | 12 | – | 0.8 days | 0 |
| Mon 5 Oct, 13:40 UTC23d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Sun 4 Oct, 12:34 UTC24d ago | 2 | – | 1 days | 0 |
| Sun 4 Oct, 04:33 UTC25d ago | 2 | – | 0.3 days | 1 |
| Sun 27 Sep, 10:24 UTC31d ago | 6 | halved by day 1 | 6.8 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does A Rust Server look like once wipe day arrives?
Recent wipes peaked at 4 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does A Rust Server wipe, and how often?
A Rust Server wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 41 hours ago.
About the server
Does A Rust Server hold a steady frame rate?
Server fps averaged 236 over 48 hours; the lowest reading was 221. The world held a peak of 102,873 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,515 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does A Rust Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Rust Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is A Rust Server, and is it up at the moment?
A Rust Server is offline at the moment; the last time it was seen was 1 hours ago. The uptime it reports puts the last restart at about 1 hours ago. It spent 25 of the last 7 full days' 168 hours up, 15% of the time. On 21 September 2026 is when Rust Insights first saw it.
In which location does A Rust Server sit?
A region is not published by A Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 57.128.229.173:25580.
Lists and tags
Which meanings sit behind the tags on A Rust Server?
These tags come from A Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature A Rust Server?
The Rust Insights lists that carry A Rust Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How many players are on A Rust Server right now?
The last time A Rust Server was seen online was 1 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 16:00 UTC, at 2 players on average.
Where does A Rust Server sit in the rankings?
The player-hours ranking for the last seven days puts A Rust Server at #5,572, among the top 25% of all ranked servers.
Map and rules
What are the settings and rules for A Rust Server?
Nothing about gather rate is given in the name of A Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is off.
What is the map on A Rust Server?
A Rust Server runs a procedural map of size 4,300 with seed 1705331099, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to A Rust Server?
Type client.connect 57.128.229.173:25580 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.