Server profile
Zardzewiała Prypeć
Online, with 0 of 40 players on; ranked #4,125 of every public Rust server, the top 19%. It last wiped 15d ago.
Online 57.128.211.135:27058 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 19% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:55 UTC15d ago | 4 | – | running | 0 |
| Sun 4 Oct, 11:14 UTC25d ago | 2 | held half | 10.4 days | 0 |
| Sat 3 Oct, 16:04 UTC26d ago | 2 | – | 0.8 days | 1 |
| Fri 2 Oct, 16:55 UTC27d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 18:10 UTC FW28d ago | 2 | – | 0.9 days | 0 |
| Wed 30 Sep, 14:23 UTC29d ago | 2 | – | 1.2 days | 0 |
| Mon 28 Sep, 14:29 UTC31d ago | 2 | held half | 2 days | 0 |
| Sat 26 Sep, 16:22 UTC33d ago | 2 | – | 1.9 days | 0 |
| Mon 21 Sep, 13:58 UTC38d ago | 2 | held half | 5.1 days | 0 |
| Sun 20 Sep, 22:03 UTC39d ago | 2 | – | 0.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Zardzewiała Prypeć?
At their busiest, its recent wipes drew 3 players on average. The peak crowd on this wipe came 2 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.
When does Zardzewiała Prypeć wipe, and how often?
Zardzewiała Prypeć wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 2 hours ago.
About the server
Which Rust version is Zardzewiała Prypeć on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Zardzewiała Prypeć. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Zardzewiała Prypeć, and is it up at the moment?
Right now Zardzewiała Prypeć is up and running. It spent 143 of the last 7 full days' 168 hours up, 85% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Zardzewiała Prypeć?
No region is published by Zardzewiała Prypeć. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 57.128.211.135:27058.
Lists and tags
How should you read the tags listed for Zardzewiała Prypeć?
These tags come from Zardzewiała Prypeć and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Zardzewiała Prypeć appear?
The Rust Insights lists that carry Zardzewiała Prypeć are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Zardzewiała Prypeć right now, and how does that number move?
At the time of this refresh, Zardzewiała Prypeć holds 0 players on 40 slots. Over the past week it peaked at 6 and averaged 0 players. Its strongest hour in the past 48 was 15:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does Zardzewiała Prypeć place?
The player-hours ranking for the last seven days puts Zardzewiała Prypeć at #4,125, among the top 19% of all ranked servers.
Settings and rules
What settings and rules apply on Zardzewiała Prypeć?
No gather rate appears in the name of Zardzewiała Prypeć. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Zardzewiała Prypeć?
A procedural map, generated by the game, is what Zardzewiała Prypeć runs.
Connecting
How can you get onto Zardzewiała Prypeć?
To connect, start Rust and enter client.connect 57.128.211.135:27058 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.