Server profile
Z World 1
Offline, with 0 of 20 players on; ranked #15,769 of every public Rust server, the top 71%. It last wiped 18d ago.
Offline 54.37.128.65:28035 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Z World 1 wipe, and how often?
Its rhythm cannot be read yet: Z World 1 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 18 days 7 hours ago.
About the server
Which Rust version is Z World 1 on?
The Rust build is network protocol 2634 and build 167398, running on Linux, for Z World 1. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Z World 1, and is it online?
Offline at the moment, Z World 1 was last seen 18 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 11 October 2026.
Where does Z World 1 run from?
No region is published by Z World 1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 54.37.128.65:28035.
Lists and tags
What is meant by each tag on Z World 1?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what Z World 1 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Z World 1 appear?
The Rust Insights lists that carry Z World 1 are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Z World 1 right now?
The last time Z World 1 was seen online was 18 days 7 hours ago, and it is offline now.
Where does Z World 1 sit in the rankings?
The player-hours ranking for the last seven days puts Z World 1 at #15,769, among the top 71% of all ranked servers.
Rules and settings
How is Z World 1 configured, and what rules apply?
Nothing about gather rate is given in the name of Z World 1. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map on Z World 1?
Z World 1 runs a procedural map of size 1,000 with seed 1597963589, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to Z World 1?
To connect, start Rust and enter client.connect 54.37.128.65:28035 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.