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Rust Insights

Server profile

Z World 1

Offline, with 0 of 20 players on; ranked #15,769 of every public Rust server, the top 71%. It last wiped 18d ago.

Filed under vanillamoddedcarbon
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,769ranktop 71%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average31/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average49/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average18/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average50/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average243/260

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Z World 1 wipe, and how often?

Its rhythm cannot be read yet: Z World 1 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 18 days 7 hours ago.

About the server

Which Rust version is Z World 1 on?

The Rust build is network protocol 2634 and build 167398, running on Linux, for Z World 1. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Z World 1, and is it online?

Offline at the moment, Z World 1 was last seen 18 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 11 October 2026.

Where does Z World 1 run from?

No region is published by Z World 1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 54.37.128.65:28035.

Lists and tags

What is meant by each tag on Z World 1?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what Z World 1 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Z World 1 appear?

The Rust Insights lists that carry Z World 1 are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on Z World 1 right now?

The last time Z World 1 was seen online was 18 days 7 hours ago, and it is offline now.

Where does Z World 1 sit in the rankings?

The player-hours ranking for the last seven days puts Z World 1 at #15,769, among the top 71% of all ranked servers.

Rules and settings

How is Z World 1 configured, and what rules apply?

Nothing about gather rate is given in the name of Z World 1. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map on Z World 1?

Z World 1 runs a procedural map of size 1,000 with seed 1597963589, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to Z World 1?

To connect, start Rust and enter client.connect 54.37.128.65:28035 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.