Server profile
Private Rust Server
Online, with 0 of 20 players on; ranked #7,370 of every public Rust server, the top 33%. It last wiped 23d ago.
Online 52.9.201.253:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 33% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Private Rust Server wipe, and on which day?
Too few wipes are on record for Private Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 23 days 16 hours ago.
Server details
How well does Private Rust Server perform?
Average server fps over the last 48 hours was 58, with a floor of 52. At its highest the entity count reached 46,909: buildings, deployables and everything else. The highest memory figure was 2,695 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Private Rust Server on?
Running on Linux, Private Rust Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Private Rust Server, and is it up at the moment?
Right now Private Rust Server is up and running. About 4 days 11 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 4 October 2026.
In which location does Private Rust Server sit?
A region is not published by Private Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 52.9.201.253:28015.
Tags
How should you read the tags listed for Private Rust Server?
These tags come from Private Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Private Rust Server turn up among the Rust Insights lists and filters?
Private Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Private Rust Server look like?
Private Rust Server shows 0 players at the moment, against 20 slots. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 05:00 UTC, averaging 0 players.
In the ranking of Rust servers, where does Private Rust Server place?
The player-hours ranking for the last seven days puts Private Rust Server at #7,370, among the top 33% of all ranked servers.
Settings and rules
How is Private Rust Server configured, and what rules apply?
No gather rate appears in the name of Private Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Private Rust Server?
Size 3,000 and seed 2360186 define the procedural map on Private Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join Private Rust Server?
Open the console with F1 in Rust and enter client.connect 52.9.201.253:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.