Server profile
A Rust Server
Online, with 0 of ? players on; ranked #13,815 of every public Rust server, the top 62%. It last wiped 1d ago.
Online 51.91.52.81:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:21 UTC1d ago | – | – | running | 0 |
| Wed 21 Oct, 09:12 UTC8d ago | 2 | halved by day 1 | 7.2 days | 0 |
| Wed 14 Oct, 14:29 UTC15d ago | 3 | halved by day 1 | 6.8 days | 0 |
| Mon 12 Oct, 16:25 UTC17d ago | 2 | – | 1.9 days | 0 |
| Sun 11 Oct, 12:56 UTC18d ago | 1 | – | 1.1 days | 0 |
| Thu 8 Oct, 09:08 UTC21d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Wed 7 Oct, 19:17 UTC22d ago | 1 | – | 0.6 days | 0 |
| Tue 6 Oct, 15:46 UTC23d ago | 1 | – | 1.1 days | 0 |
| Mon 5 Oct, 17:30 UTC24d ago | 1 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does A Rust Server look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. 7 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.
On what schedule does A Rust Server wipe?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 39 hours ago.
Server details
What Rust version is live on A Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is A Rust Server, and is it up at the moment?
A Rust Server is currently reachable and online. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does A Rust Server sit?
There is no region published for A Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 51.91.52.81:28015.
Tags
What is meant by each tag on A Rust Server?
When the game's server browser reads A Rust Server, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does A Rust Server appear?
The Rust Insights lists that carry A Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How many players are on A Rust Server right now?
0 players are connected to A Rust Server right now. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 16:00 UTC, at 0 players on average.
Where does A Rust Server sit in the rankings?
On player hours for the last seven days, A Rust Server sits at #13,815, inside the top 62% of ranked servers.
Map and rules
How is A Rust Server configured, and what rules apply?
No gather rate appears in the name of A Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.
How to join
How can you get onto A Rust Server?
Type client.connect 51.91.52.81:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.