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Live edition102,404 playing on 11,908 servers

Rust Insights

Server profile

Oxide Dev

Online, with 0 of 50 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 17d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 days usual gap between real wipes
20% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 3.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctSun 11 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:44 UTC17d ago 1 – running 0
Sun 11 Oct, 22:33 UTC17d ago 1 – 0.3 days 0
Sun 11 Oct, 11:59 UTC18d ago 1 – 0.4 days 0
Sun 11 Oct, 05:47 UTC18d ago 1 – 0.3 days 0
Fri 2 Oct, 07:35 UTC27d ago 1 halved by day 4 8.9 days 0
Mon 28 Sep, 07:06 UTC31d ago 1 halved by day 3 4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average150/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average93/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average216/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average344/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Oxide Dev look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 3.5.

On what schedule does Oxide Dev wipe?

Oxide Dev wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 12 hours ago.

About the server

What Rust version is live on Oxide Dev?

The Rust build is network protocol 2634 and build 167398, running on Linux, for Oxide Dev. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Oxide Dev, and is it online?

Oxide Dev is currently reachable and online. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 16 September 2026.

In which location does Oxide Dev sit?

A region is not published by Oxide Dev. Rust Insights reports the location a server declares, not the physical place of the machine. 51.91.242.62:28115 is where it answers.

Server tags

Which meanings sit behind the tags on Oxide Dev?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Oxide Dev publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Oxide Dev?

These Rust Insights lists include Oxide Dev: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of Oxide Dev look like?

At the time of this refresh, Oxide Dev holds 0 players on 50 slots. Its average over seven days comes to 0 players.

Where does Oxide Dev sit in the rankings?

Player hours over seven days put Oxide Dev at #15,327, within the top 69% of the ranked field.

Rules and settings

What settings and rules apply on Oxide Dev?

The name of Oxide Dev does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Connecting

How do you connect to Oxide Dev?

Open the console with F1 in Rust and enter client.connect 51.91.242.62:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.